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tetrasodium's latest activity
tetrasodium
reacted to
Crit Hit The Giant's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
Yeah, I understand leaving some ambiguity to allow your table to decide. But I feel like as a ruleset, this opens up a whole can of...
Oct 29, 2025
tetrasodium
posted the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
in
*Dungeons & Dragons
.
Hurricanes are big. I happened to look up what Melissa's peak wind speeds were and was surprised to see mention surpassing the 1935...
Oct 29, 2025
tetrasodium
added the media item
1761743021453.jpeg
to
General
.
Oct 29, 2025
tetrasodium
added the media item
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to
General
.
Oct 29, 2025
tetrasodium
reacted to
jayoungr's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
I always thought this was a terrible idea from the moment I heard it was going to be super-detailed graphically. It just seems to work...
Oct 27, 2025
tetrasodium
replied to the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
.
Yes there is & that was the general conseti got from the vtt community at the time until red flags kept showing up more frequently in...
Oct 27, 2025
tetrasodium
reacted to
Nylanfs's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
And FG in 2004. :)
Oct 27, 2025
tetrasodium
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
sometimes they have it sure, it’s not that it cannot be done, it’s that it has to be done. As I said my issue is how much damage LTH can...
Oct 26, 2025
tetrasodium
reacted to
Retreater's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
I'm glad they finally admitted it and can cut off the expectations to focus on more achievable goals. To me, from the beginning, it...
Oct 26, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yes they will shift to view the gm as an enemy like with that bold bit and it hits to the core of why so many of the "have you tried...
Oct 26, 2025
tetrasodium
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
They're over in Draw Steel.
Oct 26, 2025
tetrasodium
reacted to
FrogReaver's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
I think anyone could see from a mile away that Sigil was most likely doomed from the start. The concept just was never going to be a big...
Oct 26, 2025
tetrasodium
reacted to
BB Shockwave's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Haha
.
.... and nothing of value was lost. The most this project can boast about is that it outlived Concorde, but it otherwise ended up pretty...
Oct 26, 2025
tetrasodium
reacted to
SlyFlourish's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
I agree. I was listening to an old podcast of mine about the 2023 Summit an one of my big takeaways was "quit worrying about Sigil"...
Oct 26, 2025
tetrasodium
replied to the thread
D&D General
Talking Animals
.
Not specifically talking "animals" I ran a 3.x game where the basic premise was that the world was screwed and a bunch of dragon...
Oct 25, 2025
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