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tetrasodium's latest activity
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
The line for what is considered "Reasonable" is something for each individual to decide where to draw and for a great many reasons those...
Oct 29, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Not all rests are 8 hours. In fact it tends to be abused to even greater degrees with those short rests because barricading a room is...
Oct 29, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Massive abuze in a huge chunk of the AL games I've run over the years at a nearby flgs. Players sourced through that generally loathe to...
Oct 29, 2025
tetrasodium
replied to the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
.
It's hard not to compare tiny but to hurricane winds. In the past it literally said something like "hurricane force winds" & gave a mph...
Oct 29, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
with
Like
.
Potentially yes. Leomunds Secure Bunker defeats them as well.
Oct 29, 2025
tetrasodium
reacted to
payn's post
in the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
with
Haha
.
Oct 29, 2025
tetrasodium
reacted to
Crit Hit The Giant's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
Yeah, I understand leaving some ambiguity to allow your table to decide. But I feel like as a ruleset, this opens up a whole can of...
Oct 29, 2025
tetrasodium
posted the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
in
*Dungeons & Dragons
.
Hurricanes are big. I happened to look up what Melissa's peak wind speeds were and was surprised to see mention surpassing the 1935...
Oct 29, 2025
tetrasodium
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Oct 29, 2025
tetrasodium
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Oct 29, 2025
tetrasodium
reacted to
jayoungr's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
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Like
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I always thought this was a terrible idea from the moment I heard it was going to be super-detailed graphically. It just seems to work...
Oct 27, 2025
tetrasodium
replied to the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
.
Yes there is & that was the general conseti got from the vtt community at the time until red flags kept showing up more frequently in...
Oct 27, 2025
tetrasodium
reacted to
Nylanfs's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
And FG in 2004. :)
Oct 27, 2025
tetrasodium
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
sometimes they have it sure, it’s not that it cannot be done, it’s that it has to be done. As I said my issue is how much damage LTH can...
Oct 26, 2025
tetrasodium
reacted to
Retreater's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
I'm glad they finally admitted it and can cut off the expectations to focus on more achievable goals. To me, from the beginning, it...
Oct 26, 2025
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