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tetrasodium's latest activity
tetrasodium
replied to the thread
New Unearthed Arcana Brings Back Five Subclasses
.
Maybe it gives a wider spectrum on the scale of rock lee drunken fist To the more dignified and composed Shunsui Kyōraku rather than...
Oct 30, 2025
tetrasodium
reacted to
Juomari Veren's post
in the thread
New Unearthed Arcana Brings Back Five Subclasses
with
Like
.
It's almost certainly a matter of sensitivity; Martial arts that mimic drunken swaying are often a little over-stylized in media and it...
Oct 30, 2025
tetrasodium
reacted to
James Gasik's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Uh, ok. Go through the Monster Manual again. Note how many monsters are presented with spellcasting. Let me reiterate the point I am...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Hold person was never gated by resistance till 5e∆. In 3.x it was gated first by "is the target even a valid creature type for the...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Having more slots is entirely different from having them filled with spells that are relevant to the scenarios you find yourself in with...
Oct 30, 2025
tetrasodium
reacted to
Cergorach's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Because anything else has no place in the core D&D books. Something like that should be in an optional book like Unearthed Arcana, like...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
2e & 3.x were vancian. In 5e everyone was changed to spontaneous & flexible neovancian casting. 4e as ADEU. It would avoid a lot of...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
There are two sides to that scenario you note, but you present it as if one is incapable of being unreasonable and the other is...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
The increased monster damage is an illusion though because death saves erase it and then some. Having death saves completely overrides...
Oct 30, 2025
tetrasodium
reacted to
SlyFlourish's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Love
.
For ten years I struggled a lot with this stuff and then Doom points from Tales of the Valiant came out. I renamed them "dreadful...
Oct 30, 2025
tetrasodium
reacted to
TwoSix's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Sad
.
Our twilight cleric got it as a domain spell at 5th level, and has pretty much cast religiously (pun intended) every long rest...
Oct 30, 2025
tetrasodium
reacted to
James Gasik's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
Sure, but you're still having to make modifications to the game or focus on enemies who can use magic a lot more. The game as presented...
Oct 30, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Its because they also cranked up player damage. Anything with a bad wisdom save paralyze it. Double damage. Most/all of the warrior...
Oct 30, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
This 100%! I would love for the focus to go back to the dungeon as a whole vrs individual encounters but PCs have too many exception...
Oct 30, 2025
tetrasodium
reacted to
I'm A Banana's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Love
.
I know "tradition" is a popular scapegoat 'round these parts, but honestly it's just differing priorities. While nuking traditional...
Oct 30, 2025
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