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tetrasodium's latest activity
tetrasodium
replied to the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
.
I mentioned & linked to the old Tucker's kobolds dragon mag bit. It seems like they very much would absolutely fall under "just have...
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Multistage monsters got noted earlier . Overall they are a depressingly blunt and terrible kludge of a bandaid trying to paper over the...
Nov 1, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Actually the 4e scaling of to hit and defenses was pointless. Because 4e had better and more balanced scaling elsewhere (powers...
Nov 1, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Yes, it was pointless in the degree it happened and counterproductive as as monsters very quickly scaled past usability an they needed...
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
No, although I could have been more clear. Too often this particular tangent gets framed as a zero sum caricatureized matter of "doing...
Nov 1, 2025
tetrasodium
reacted to
Teemu's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
I've had it used by both a wizard and a bard in two separate 5e (2014) games to very good effect. The real power of the spell as a...
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
.
I'd hate to put words in your mouth or make assumptions on your gm style but if you elaborate on they bold bit and we can discuss how it...
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
You aren't describing a net improvement though because you leave out the lost good and dub the mechanical hook for that good as some...
Nov 1, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
So legendary resistance is a bit of kludge, but at least it somewhat works. I think monsters generally having crap saves is a bigger...
Nov 1, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
4 hours would be excessive. I dont mind now ones and my fights are quick. Each player gets about a minute otherwise is dodge action...
Nov 1, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Blame Mearls is convenient. He was only one guy though he's just giving insight on the process.
Nov 1, 2025
tetrasodium
reacted to
Steampunkette's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
... did you read the first 9 words of that line and then stop? 'Cause that is what the rest of that paragraph is talking about.
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
.
Look more closely at the other thread that was started after this one. A not insignificant number of the posts where someone proudly...
Nov 1, 2025
tetrasodium
replied to the thread
D&D General
Melissa shows how badly LTH misses the mark on wind protection
.
It is about the way it protects from almost everything beyond magical effects and attacks including granting the ability to see out and...
Oct 31, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
The fun happens before going down indeed. Walking the razor's edge of competence porn while trusting your group to juggle everything...
Oct 31, 2025
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