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tetrasodium's latest activity
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
I agree on most of it not really existing in actual 3.5 play, which is light-years more than can be said about the game breaking 5e...
Nov 5, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Pun Pubs a theory craft builds. Doesn't really exist as it also required dubious rules layering. Muscle wizard the spelldancer?
Nov 5, 2025
tetrasodium
reacted to
Alzrius's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
No, it wasn't. I'll refer you to this article about the "ivory tower design" of 3E.
Nov 5, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
All the podcasts, articles, videos, and interviews by Mearls and later Crawford. They say it all the time. 5e was designed to go back...
Nov 5, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Everyone plays wow in real time simultaneously. That's not a particularly valid comparison given that it's not uncommon for a 5e...
Nov 4, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Earlier on Mearls mentioned how wotc/ttrpg games (?) aren't really embracing gradual evolution over whole edition changes but failure to...
Nov 4, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Agreed, wotc has done awful with 5e variant rules, I quoted you by accident & meant to quote the post you were responding to.
Nov 4, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
I'm not calling for a whole rewrite. Im saying after multiclassing and feats, there wasn't really any big popular crunchy variant rules.
Nov 4, 2025
tetrasodium
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
That's like calling my car windshield modular because I could stick (illegal) tint in it, the windshield has not provided any special...
Nov 4, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Thats not modular design. 5e used DLC design. That's like how the first version of every Sid Meier's Civilization game strips out bits...
Nov 4, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
It's a 7th level spell. With vancian prep of the past it meant that you prepared spells by slot and it made for a an option you could...
Nov 3, 2025
tetrasodium
reacted to
DEFCON 1's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Haha
.
Are you talking to me, or was this a transitive property of conversation where you were actually talking to the person I was talking to...
Nov 3, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
I'm sure someone who is or was in the military can elaborate on this it I'm too far off on any technicalities. An"enemy encampment...
Nov 3, 2025
tetrasodium
reacted to
Mustrum_Ridcully's post
in the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
with
Like
.
What would you do as a player if you find a Tiny Hut near a village that was recently raided? I think I would try to observe. Search...
Nov 3, 2025
tetrasodium
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
Nah, from what I've been reading "acting intelligently" means that everything in the dungeon is an advanced telepathic hivemind that can...
Nov 3, 2025
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