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I allow drawing a weapon as part of an attack so fighters can throw their full attacks
combined with the free object interaction this allows weapon switching or attack drawing first weapon free draw to allow duel wielding.
I treat dropping as a non action.
and I forget to count occupied spaces...
After playing one the lack of spell slots makes me agree you are 11th level before you can cast 3 spells between rests. Though the cantrip spam can be fun.
I like the Mountain Dwarf Draconic Bloodline Sorcerer
medium armour or (13+dex)
1d6+1+con(3)hp or 10 hp lvl 1 and 8 per level (a 14 con fighter gets 8 hp per level)
proficiency in con saves for concentration with massive con backing it
twin spell allows you to apply powerful single target buffs...