Not every enemy has pounce. And other than that, charge gives as much a penalty as a bonus.
But yes neither feat is really powerful. The only useful application of vital strike is to replace a charge if you happened to be within distance, or needed your move action for something. Spring attack...
Flyby attack doesn't prevent attacks of opportunity from your target, which spring attack does. That is an important distinction in my opinion. Though if you're comparing with shot on the run, then flyby attack is certainly better, as long as you can fly that is.
The dragon type does not give any shapeshifting abilities.
Bronze, silver and gold dragons have the ability to change shape, as do all imperial dragons.
The metallic ones can change into any humanoid or animal three times per day.
The imperial ones can only change into humanoid forms, also three...
Just looked at the character advancement tables and think it is odd that Paizo says that every level needs twice as much experience as the one before it. Their own table does not reflect that for non-epic levels. Since there is nothing in Pathfinder that consumes experience I'm a supporter of a...
I think the capstones are made a little more powerful by Paizo, keeping in mind that they would only be used for a few sessions. Maybe some epic bossfight or something. Of course nothing stops you from designing or porting (from 3.5) some kind of epic level system. Simply extrapolating abilities...
If I had to guess, it would be the Str-bonus, the flexibility of using the weapons as melee weapons as well and the fact ammunition is never destroyed upon hitting. Then again projectile weapons only need to be enchanted once and bestow their magic on the not even masterwork ammunition. But I...
AND
So it has to be powdered silver, by RAW. But you don't have to worry about the trapped creature disturbing it. You might want to prevent your barbarian buddy from charging at it though.
And good catch about the diameters... this would suggest that the emanation exceeds the actual silver...
It is very likely that they made it return the next turn on purpose in order to prevent iterative attacks.
To prevent it from returning multiple times in a round you could very well rule that it only returns to the person that was the last to wield it before being thrown. Abilities usually only...
It doesn't actually teleport back, and I can't imagine the returning force would be so strong that it would drag a creature with it.
If you are being really picky you could call for an opposed Strength check and give the dagger a bonus equal to half it's caster level, which is +3, unless the...
RAW is actually very clear on your first question.
It never says that it stops functioning as true seeing at 15th level.
Unless you take it so literal that you start wondering what it does at 16th level since it doesn't say15th level and higher.
Once per day sounds right.. I was originally...
The Gust of Wind would blow away the circle itself as well, so that wouldn't work.
And I found another problem that is a bigger interference in my plan, shown in bold-face below.
I am not sure how you are expected to cast both dimensional anchor and magic circle one round before planar...
This question is about Pathfinder but probably applies equally to D&D 3.5.
My party is planning to call a devil in the future, and we want to be as prepared as possible.
What I was wondering though, just in case the devil breaks the initial magic circle, could we place a second magic circle...