This isn’t really what is being discussed, but I run Dungeon World for 5th and 6th graders at my school, and I pretend I’m trying to kill their characters every game. They squeal and high five each other when they ‘beat’ me, and yell “You are trying to kill us!” every monster. They actually know...
Like all of you, I have so many favorites. My Mentzer D&D book, WHFRp 1e Realms of Chaos, WEG Star Wars. Here’s my favorites today:
Delta Green: Impossible Landscapes. An amazing piece of work that will have you losing sanity points just from reading it. Scary and deep.
Highland Paranormal...
That's a great character! You should keep it. We have had some really good ones, some pretty bad ones, and some in-between ones using this method over the last 25 years. Not as risky as many dice rolling character generation methods can be, to be sure - but it still generates some risk and luck...
I grew up on Basic D&D, moving to 1st edition AD&D. We always rolled stats, eventually settling on 4d6 drop the low, re-roll 1's. Put them where you want. I agree with the above poster that said the 'gambling' aspect of rolling stats is just fun.
The point system for stats seems like a decent...
I really liked Gryphon Hill - I always wanted to run both I6 and I10 together the way presented in GH, but I never got the chance to do so.
I would like to see GH redone for 5e - I think it would be a lot of fun.