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The Firebird's latest activity
The Firebird
replied to the thread
Alternatives to map-and-key
.
Right--and the skill challenge mechanic is broken (for certain preferences) because it decouples resolution from the fiction...
Aug 10, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
Well, first, a number of people have stated explicitly that they are not making this claim. And second, this is of course true, but it...
Aug 10, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
Not what I said. In my experience, in games with skill challenges or progress clocks, I'm making decisions for my PC based on what I...
Aug 10, 2025
The Firebird
reacted to
Micah Sweet's post
in the thread
Alternatives to map-and-key
with
Like
.
This isn't an objective discussion. Map and key is not objectively inferior to not map and key.
Aug 10, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
What is "wrong" is that it is the same amount regardless of what the characters do. This trivialises the fictional position and choices...
Aug 10, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
No. That is why I said they have to have a minimum amount of plausibility. Once that has been reached though, anything goes. "Not...
Aug 10, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
It is not "hidden" it is just unknown to all participants, as we do not yet know what sort of actions the characters might take and how...
Aug 10, 2025
The Firebird
reacted to
Piperken's post
in the thread
Alternatives to map-and-key
with
Like
.
Thoughtfully considering everyone's comments. Regarding the arbitrariness of clocks: The table was introduced to their 1st countdown...
Aug 10, 2025
The Firebird
reacted to
Micah Sweet's post
in the thread
Alternatives to map-and-key
with
Like
.
The way I describe it isn't insulting to both the players and the GM? It also doesn't gloss over the degree of control the players have...
Aug 10, 2025
The Firebird
reacted to
Hriston's post
in the thread
Alternatives to map-and-key
with
Like
.
A possible alternative to map-and-key as described in the OP, and possibly somewhat resembling the way "best interests" are generated in...
Aug 10, 2025
The Firebird
reacted to
robowieland's post
in the thread
Cairn Second Edition Offers A Character Driven Dungeon Crawl
with
Like
.
Characters in dungeon crawls tend to be on the light side. This happens for a variety of reasons, whether you’re talking about...
Aug 10, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
It isn't about being hidden or not. It's about whether the player's action declarations make a significant difference in resolving the...
Aug 10, 2025
The Firebird
reacted to
Micah Sweet's post
in the thread
Alternatives to map-and-key
with
Like
.
I did understand it more broadly. My understanding was that much of the active, "on camera" parts of the setting is mapped out in at...
Aug 10, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
It is very different. See my prison escape example. In skill challenge the players have less input, as no matter what they do, they have...
Aug 10, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
Ok. Then I definitely do not think "map and key" is the default. Perhaps @Micah Sweet understood it more broadly as well? So you then...
Aug 10, 2025
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