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The Firebird's latest activity
The Firebird
reacted to
Micah Sweet's post
in the thread
Alternatives to map-and-key
with
Like
.
Not every playstyle places primary emphasis on scene-framing.
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
Yes, there can be several causally possible outcomes. This doesn't mean there is no causality. And now you have found out what we have...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
In other words, the fiction needs to conform to the rules of the challenge, making this a rules first rather than fiction first process...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
Yes you have. Thus demonstrating that there is an expected causality between fictional things, and if you significantly deviate from it...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
Perhaps, but some of them were suggested as possible contributors by the person who came up with the example. But why would the...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
A man kicks a ball. The ball moves. There was no man, nor a ball, just text, but you might have imagined a man and a ball. And the...
Aug 11, 2025
The Firebird
reacted to
FrogReaver's post
in the thread
Alternatives to map-and-key
with
Like
.
My play typically consists of a world map. NPCs and factions are often linked to specific locations on the map. However, their location...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
According to everyone who wanted get rid of species ASIs that +2 was the difference between a perfectly playable character and...
Aug 11, 2025
The Firebird
reacted to
FrogReaver's post
in the thread
Alternatives to map-and-key
with
Like
.
Okay. I thought the +2 would have given it away, but fair enough. Mattering more meaning the fictional action in the specific...
Aug 11, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
In some cases those are covered by the double jeopardy principle. In others, the world. For example, why does the guard patrol change...
Aug 11, 2025
The Firebird
replied to the thread
Alternatives to map-and-key
.
The post I was quoting was about resolving obstacles, not generating them. When I am resolving obstacles, I do so as an observer--my...
Aug 11, 2025
The Firebird
reacted to
FrogReaver's post
in the thread
Alternatives to map-and-key
with
Like
.
The pedantry is acting like the former doesn’t imply the later ‘A lot of thinking and discussion about the play of RPGs seems to default...
Aug 11, 2025
The Firebird
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
The fiction evolves causally due the actions of the characters. The mechanics merely represent this. This is different than the GM...
Aug 11, 2025
The Firebird
reacted to
AnotherGuy's post
in the thread
Alternatives to map-and-key
with
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.
So, the giants did indeed have concrete predetermined motivations. The players did put forward logical counters. The maths was skewed in...
Aug 11, 2025
The Firebird
reacted to
FrogReaver's post
in the thread
Alternatives to map-and-key
with
Like
.
the more broadly you want to define skill challenge the more case based the criticisms of it are going to be. 4e skill challenges were...
Aug 11, 2025
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