Recent content by The-Magic-Sword

  1. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    One observation is that it seems like the problematic element of the taxonomy and classification discussion, is a disagreement on the underlying philosophies and values that underpin the language being utilized. This presents to me an underlying truth: we cannot have definitive terminology that...
  2. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    I don't disagree, and to be clear, variety is nice, as an artistic movement I like what Story Now produces (would still love to play Blades, and Avatar, and more Masks, any day now.) Honestly, it might just be the people I play with, but its gotten harder in general the last few years-- even...
  3. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Tangentially, can you even exit genre-emulation to arrive at reality modeling? I feel as though the layer of interpretation intrinsic to RPGs would necessitate that 'reality' be a genre in and of itself, where your impressions of what's realistic would shape the constraints of the emulation...
  4. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Well right, but we're in the weeds of some pretty dense frameworks , I think they were attempting to discuss more than their own personal threshold for crunch tolerance. Gotcha.
  5. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Understood, thanks for insights, now incidentally when you say "anything else in the text" what are you referring to?
  6. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Maybe I'm missing something, given that I haven't any experience of the game, but in what way does the system not reinforce the experience of the narrative, that lays it out so starkly for you? It was described to me that you would roll for weather, which would then affect something called an...
  7. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    I don't disagree with the direct part at the top. But that doesn't seem to follow, "imagining the events of play" and "overcoming the obstacles the GM is confronting them with" are identical when the events of play are chiefly concerned with obstacles the GM is confronting them with because the...
  8. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    whoops, ill edit that aside out
  9. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Hope you have a nice day, looking forward to your eventual response whenever it happens to be. To respond and consider your point, I think that the reason you don't roll for weather in those scenarios is because the weather isn't setting the tone or playing a role in constructing the outcome of...
  10. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Also, what measure are we using to find out if the simulationism lands? That seems like an unsupported assertion, or even an unsupportable one since it'll land differently for different audiences, especially if you have to be fluent in the system to understand its 'true' nature.
  11. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    [Deleted a reaction to a quote above because I realized it wasn't pertinent, it was just my reaction to how Edwards thinks about Narrative.]
  12. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Whether its a 'game' is something in and of itself to tease out though, is the game the thing happening around the table, or the rules engine we use when we roleplay. With precision, I see roleplaying as an activity, the games are the specific instances of the activity (e.g. A Watcher's Tale was...
  13. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Actually, this sort of speaks to me that maybe the crux of the problem is the separation of "narrative" and "challenge" as being different goals, games like DND which have this sense of triumph, generally tell the kinds of stories in which the player aligns themselves with their character and...
  14. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    The interplay of technique is the interplay of priorities-- because the priorities themselves motivate the deployment of techniques, you would be hard pressed to meaningfully argue those aren't both priorities of the people designing OSR games.
  15. The-Magic-Sword

    D&D General Supposing D&D is gamist, what does that mean?

    Yup, sounds about right-- the answer to the buttpull super powers is more or less the other participants, if other people don't enjoy your presence they won't keep you around. More or less, freeform RPs handle Calvinballers the same as how TTRPG groups handle other problem players-- like people...
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