i like to think of it as the "mario party" syndrome.
mario party is not a game for everyone, but it is a game meant to be played with others and takes a significant amount of time in an evening to play. the frequency of the minigames and rather quick turn order means that everyone will...
i'm creating a homebrew system and i'm running into a snag. the gist of it is the game is post-zombie apocalypse, society has fallen. the players will be controlling a small group of PCs operating out of a shelter/safehouse i'm calling their "community".
a large aspect i want to stress on is...