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TheAlkaizer's latest activity
TheAlkaizer
replied to the thread
Crows Officially Announced by MCDM
.
But video games are a different beast. I think you're absolutely right in your assessment that with video games, randomized elements...
Jan 29, 2026
TheAlkaizer
replied to the thread
Crows Officially Announced by MCDM
.
The other games that I know that use a wound system with your encumbrance all don't allow to increase your carrying capacity. It's often...
Jan 29, 2026
TheAlkaizer
replied to the thread
Does anyone have Kickstarter regrets?
.
Happened once. I've backed about two dozen Kickstarters. And a few weeks ago was my first time where once I got the email that the...
Jan 29, 2026
TheAlkaizer
replied to the thread
Where Complexity Belongs
.
I'd also add that the friction that a set of rules create is different from the complexity. They can be confused. A high friction can...
Jan 28, 2026
TheAlkaizer
replied to the thread
Where Complexity Belongs
.
I don't think complexity belongs anywhere. Complexity is undesirable. But it's often unavoidable to introduce complexity as you add...
Jan 27, 2026
TheAlkaizer
replied to the thread
What Systems Could Use More Attention?
.
I have my issues with Spire, but it is still an incredibly evocative game and will never leave my shelves.
Jan 16, 2026
TheAlkaizer
replied to the thread
What’s the draw of licensed games?
.
For me it's very simple. In some cases, having a game designed from the ground up just leads to a product more coherent with the source...
Dec 17, 2025
TheAlkaizer
replied to the thread
The "math" of RPGs
.
As you mentioned, the difference can be razor thin. I think that's while we see much more of underpowered encounter than overpowered...
Dec 15, 2025
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