Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
thefutilist's latest activity
T
thefutilist
reacted to
Crimson Longinus's post
in the thread
What is "railroading" to you (as a player)?
with
Haha
.
Well, not with that attitude!
Thursday at 9:37 PM
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
The buy in to Blades is that you’re creating characters that can be traumatised by the events of the game in the way the system says. So...
Thursday at 7:39 PM
T
thefutilist
reacted to
Crimson Longinus's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
So about surprises and playing against your best interests. A while ago in our Blades game our characters were negotiating with an...
Thursday at 6:26 PM
T
thefutilist
reacted to
pemerton's post
in the thread
Let's Talk About Core Game Mechanics
with
Love
.
I think the notion that the dice represent unspecified elements of the fiction - which I've heard a bit, certainly not just from @Thomas...
Wednesday at 1:43 PM
T
thefutilist
reacted to
Willie the Duck's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
Note: This response is going to be a lot of freeform rambling, as I have a lot of thoughts on the subject, but not enough time to edit...
Feb 27, 2026
T
thefutilist
reacted to
pemerton's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I'm not a very big fan of this. It's like the GM playing the game with themself.
Feb 19, 2026
T
thefutilist
reacted to
saviirkad's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I think, ultimately the flaw to my eyes in looking too much for a score to define the character in this way, whether the Int score or...
Feb 18, 2026
T
thefutilist
replied to the thread
Contrasting combat system outcomes
.
I'll respond to other stuff later but I wanted to mark this out. Ansillia having to choose between her life/being captured and the...
Feb 17, 2026
T
thefutilist
reacted to
pemerton's post
in the thread
Contrasting combat system outcomes
with
Like
.
A situation a little bit like this happened in my Torchbearer 2e game last Sunday: 3 PCs confronting a NPC necromancer, with 8 skeletal...
Feb 17, 2026
T
thefutilist
replied to the thread
Contrasting combat system outcomes
.
I was going to run through the example with Apocalypse World but after two days of frustration I decided I’m done with the system. I...
Feb 17, 2026
T
thefutilist
replied to the thread
Contrasting combat system outcomes
.
This might be dependent upon the order of narration, what the group understands the narration to be doing and the scope of the...
Feb 14, 2026
T
thefutilist
reacted to
AbdulAlhazred's post
in the thread
Contrasting combat system outcomes
with
Like
.
In terms of analysis in 4e I think level isn't critically necessary to nail down. The framing of scenes (encounters or maybe technically...
Feb 13, 2026
T
thefutilist
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Every edition of every Games Workshop game ever.
Feb 12, 2026
T
thefutilist
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Like how you think that iterations of game that aren't compatible aren't the same game. Our hobby is littered with game iterations that...
Feb 12, 2026
T
thefutilist
replied to the thread
Contrasting combat system outcomes
.
OTHER KIND DICE – BASIC CARDS This was done using the good working outcome set found here...
Feb 10, 2026
Top