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thefutilist's latest activity
T
thefutilist
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
They can also be seen as building on thief abilities, secret door detection, rangers' tracking ability, etc.
48 minutes ago
T
thefutilist
replied to the thread
Why I Hate Skills
.
I always thought skills came from saves? I mostly see them as a bit of a misstep in rpg design, and more recent design has gone back to...
Yesterday at 9:16 PM
T
thefutilist
replied to the thread
Playing "storygames": Mobile Frame Zero - Firebrands; and Showdown
.
Given what I know of your groups tastes, I think you'd all love it. I really enjoyed the tragic romance is ended up being. There was a...
Sunday at 11:15 PM
T
thefutilist
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
A character in a role playing game is a heuristic that allows the player to take on the role of a character in a setting and interact...
Saturday at 9:35 PM
T
thefutilist
reacted to
bedir than's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
Good! If people can't be bothered to create things themselves why should that cost me money?
Saturday at 4:31 AM
T
thefutilist
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Which RPG(s) do you have in mind?
Mar 20, 2026
T
thefutilist
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Do you have an example of a game that does it? I ask because I play a lot of Narrative games and discussion about what happens next is...
Mar 20, 2026
T
thefutilist
reacted to
MichaelSomething's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
What if "cooler" was replaced with "more realistic" or "more appropriate for the setting" or "fit in more with how everyone viewed the...
Mar 19, 2026
T
thefutilist
reacted to
pemerton's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
When I watch Casablanca, I am moved by the unfolding of the relationship between Rick and Ilsa, even though I'm not in love with either...
Mar 16, 2026
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
I'm going to cop out and say it depends on the game. I'm not that familiar with Cthulhu dark but based on the source material my first...
Mar 14, 2026
T
thefutilist
reacted to
Crimson Longinus's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
So I think this is the sort of example which highlights why I don't like randomising these things, and why a lot of people feel...
Mar 12, 2026
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
I much prefer example one and three because the player is retaining some kind of alignment with their characters expression of...
Mar 12, 2026
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
This is probably group and system dependant. I'll often outright narrate changes in my characters priorities happening, normally as part...
Mar 12, 2026
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
Yes I agree with that. We understand, as a group, that the character isn't themselves in some sense. Same as with the darkest self...
Mar 12, 2026
T
thefutilist
replied to the thread
What is "railroading" to you (as a player)?
.
I’ve created a bit of a knot in what I’m saying, I’ll try and unravel it. My first point is that interpretation of the meaning of the...
Mar 12, 2026
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