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TheHand's latest activity
TheHand
reacted to
DragonLancer's post
in the thread
D&D General
Wild Shape: Inefficient or Useless?
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In one of the two 2024 campaigns I am running, I have a player with a (at present) 8th level Druid. Other than once a twice when it was...
Oct 1, 2025
TheHand
reacted to
Minigiant's post
in the thread
D&D General
Wild Shape: Inefficient or Useless?
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Like
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Personally I would have Wilhshape be a set of spells like the Power Words. Except let Druids (and a noncaster Shapeshifter class) cast...
Oct 1, 2025
TheHand
reacted to
DEFCON 1's post
in the thread
D&D General
Perception vs Investigation
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Because I always found 5E's Perception skill too overused in the beginning, I made a very switch very early on in all my campaigns that...
Oct 1, 2025
TheHand
reacted to
TaranTheWanderer's post
in the thread
D&D General
Perception vs Investigation
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Every published adventure I’ve read uses perception to notice traps. In my opinion, that makes perception too much of a catch-all...
Oct 1, 2025
TheHand
reacted to
Laurefindel's post
in the thread
D&D General
Perception vs Investigation
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The way I use them: Perception = environmental awareness. Spot potential dangers such as ambush or traps before you walk into them...
Oct 1, 2025
TheHand
reacted to
Xeviat's post
in the thread
D&D General
Perception vs Investigation
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I personally use investigation for active searching, so I would use it for searching for traps or secret doors. Stealth rolls against...
Oct 1, 2025
TheHand
reacted to
Agamon's post
in the thread
Daggerheart Class Packs kickstarter is live.
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Aside from the collecting aspect, it seems like a niche product. You need to be already invested in the core game You need to be...
Oct 1, 2025
TheHand
reacted to
Kichwas's post
in the thread
Will the complexity pendulum swing back?
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I see Daggerheart as a light system, compared to what I grew up with in the 80s. Big Eyes Small Mouth was considered a rules light...
Oct 1, 2025
TheHand
reacted to
Morrus's post
in the thread
Will the complexity pendulum swing back?
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Having published both light and crunchy games, I’d also venture that rules heavy games are difficult to make (in terms of effort, not...
Oct 1, 2025
TheHand
reacted to
Cergorach's post
in the thread
Will the complexity pendulum swing back?
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Like
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I honestly think that's a bad analysis of the situation, both are available and supported in the market. You mentioned PF2e, but also...
Oct 1, 2025
TheHand
reacted to
Parmandur's post
in the thread
Will the complexity pendulum swing back?
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Like
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It matches my experience, and I play with people who have Master's degrees. D&D 5E is, for most people, pretty complex.
Oct 1, 2025
TheHand
reacted to
Neonchameleon's post
in the thread
Will the complexity pendulum swing back?
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Like
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Shadowdark is IIRC 300 pages including its DMG and MM. But I find the size of a "full" character sheet a much better indication and...
Oct 1, 2025
TheHand
reacted to
Parmandur's post
in the thread
Will the complexity pendulum swing back?
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Like
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The core game is in 3 books totalling over 1000 pages. There are certainly much crunchier games, and 5E opted for very elegant...
Oct 1, 2025
TheHand
reacted to
soviet's post
in the thread
Will the complexity pendulum swing back?
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Like
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I think 5E certainly is complex and crunchy. I appreciate that bound accuracy and advantage/disadvantage do reduce some of the in-game...
Oct 1, 2025
TheHand
reacted to
pawsplay's post
in the thread
Will the complexity pendulum swing back?
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Like
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I think sometime in the 2010s, complexity stopping being a pendulum. We are in a state of permanent diversity.
Oct 1, 2025
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