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TheHand's latest activity
TheHand
replied to the thread
Daggerheart To Release Official Hope & Fear Expansion
.
Exciting news. I wonder if the playtest classes are more or less finalized now or if there will be any further playtest revisions? Most...
Nov 21, 2025
TheHand
reacted to
Reynard's post
in the thread
Daggerheart To Release Official Hope & Fear Expansion
with
Like
.
Daggerheart is a very well made, fun TTRPG. I do not understand why folks "need" it to be prominently streamed for them to think it is...
Nov 21, 2025
TheHand
replied to the thread
Battletech Public Playtest Thread
.
Love the terrain!!
Nov 21, 2025
TheHand
reacted to
payn's post
in the thread
Battletech Public Playtest Thread
with
Love
.
Solaris VII last night! We had 10 players looking to make some Cbills before the championship on Friday 12/5 at KSAGG convention. I...
Nov 21, 2025
TheHand
reacted to
Remathilis's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
I think the level of fantastical is definitely a factor, because determines how common a specific species is and how integrated they...
Nov 21, 2025
TheHand
reacted to
Paul Farquhar's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Haha
.
And the little dog too!
Nov 21, 2025
TheHand
reacted to
Not a Decepticon's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Hot take, I think a much bigger influence on modern fantasy snd thus dnd, than anyone gives it credit for, is Wizard of Oz. And that...
Nov 21, 2025
TheHand
reacted to
zakael19's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
It's both an overall campaign book and a hex crawl, but I think Dolmenwood show that you can format to look amazing for printing and...
Nov 21, 2025
TheHand
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
It's peculiar to me how often "information design" is cashed out as text formatting: bullet points, bold text, short descriptions...
Nov 21, 2025
TheHand
reacted to
lepharaon33's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I’m with you the best modules are the ones you can run at a glance. For me: Clear one-page overview of plot, factions, and goals...
Nov 21, 2025
TheHand
reacted to
Truename's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
That's a big improvement for sure. (Seriously, I would have completely missed that Serema is supposed to be hidden if I were reading...
Nov 21, 2025
TheHand
reacted to
zakael19's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Oh they're so bad. WOTC stuff is positively usable in comparison. Here's an example from the second episode in their grand campaign...
Nov 21, 2025
TheHand
reacted to
LordEntrails's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I agree with @zakael19 on this. If I found this level of editing/conciseness in a published module I would never go back to the...
Nov 21, 2025
TheHand
reacted to
zakael19's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
A couple of the things you lined out are actually important in context, but this is why if you’re doing stuff for a publication, you...
Nov 21, 2025
TheHand
reacted to
LordEntrails's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Here's the latest format I'm using for full adventures, and it changes based upon the type of adventure. i.e. dungeons are different...
Nov 21, 2025
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