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TheHand's latest activity
TheHand
reacted to
payn's post
in the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
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Like
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My issue with rewarding good behavior (and/or punishing "bad" behavior) is it leads folks away from organic play and into meta...
Nov 27, 2025
TheHand
reacted to
overgeeked's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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Clocks, Countdowns, and Fronts from Powered by the Apocalypse, Blades in the Dark, and Daggerheart. Such a simple and elegant idea...
Nov 27, 2025
TheHand
reacted to
Koloth's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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In the past, my groups experimented with using Star Fleet Battles Impulse Movement charts for D&D/PF combat. It can really change the...
Nov 27, 2025
TheHand
replied to the thread
Describe your last rpg session in 5 words
.
Home invasion instead of conversation. (Changeling/Mage WoD)
Nov 27, 2025
TheHand
replied to the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
.
The only time I ever gamed with someone that used “negative karma” in his games was back in the early 90s. He called them “dummy points”...
Nov 27, 2025
TheHand
reacted to
Deset Gled's post
in the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
with
Like
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Okay, so it's a meta currency. Nothing particularly unique about that. Some systems have it, some don't. Awarding negative meta...
Nov 27, 2025
TheHand
reacted to
payn's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
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Recently, there was an article about story vs gameplay. The gist was that you make a good game first, and then flavor it afterwards...
Nov 26, 2025
TheHand
reacted to
Umbran's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
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Overpowering the PCs is easy for the GM. It takes no skill, nuance, understanding, or imagination for a GM to dial an adversary up to...
Nov 26, 2025
TheHand
reacted to
billd91's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
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If dragons are so skewed that they're essentially off the table as far as being a reasonable challenge for PCs to take on, why stat them...
Nov 26, 2025
TheHand
reacted to
Reynard's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
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"Balance" is important when their is competition. This might not be direct competition -- it might be competition for spotlight time...
Nov 26, 2025
TheHand
reacted to
Sacrosanct's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
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1. It's a fantasy game. Trying to model realism is a fool's folly. Even back in 1e, they describe HP as mostly being skill and luck at...
Nov 26, 2025
TheHand
reacted to
Thomas Shey's post
in the thread
Geek Confessional Thread 2024 [NOW 2025!]
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Its an excellently made show, but you have to want what its offering (that's even more true with its companion show "Helluva Boss").
Nov 26, 2025
TheHand
reacted to
gban007's post
in the thread
Daggerheart General Thread [+]
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Viva la Dirt League going to be doing a 30+ episode campaign using Daggerheart / Beast Feast frame.
Nov 26, 2025
TheHand
reacted to
GothmogIV's post
in the thread
Dragonbane general thread [+]
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Late to this convo, but I can tell you that we played Dragonbane with no whimsy (no ducks or wolfkin at PCs) and it went great. The...
Nov 26, 2025
TheHand
reacted to
Bae'zel's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
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Yes! In my current campaign, in fact, I've asked each player to choose 2 factions out of a list that they have a good relationship with...
Nov 26, 2025
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