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ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
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TheHand's latest activity
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Yup. I consider one of the deftest parts of design of Daggerheart to be that a 5e DM can jump straight to it, do very little to adapt...
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I'm ambivalent. Even if you run it essentially trad, the hope and fear mechanics make it a better game than 5E.
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I think the many inspirations in DH allow GMs to run it how they like, emphasizing the bits that appeal to them and their players. And...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
For me the practical elements are surprisingly similar to the way I ran 4e other than that I didn't have rolls with fear and that 4e...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I found 4e to be more than the combat - and although Daggerheart has very different combat the out of combat experience is fairly close...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
The first question is do you see the D&D connection? Because I can not think of one single thing that's D&Desque that's in Daggerheart...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I tend to think of Daggerheart as D&D 4e meets Apocalypse World meets a "greatest hits of narrative game design of the past 25 years"...
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Very excite
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart General Thread [+]
with
Like
.
We finally had our Session 0 for my ongoing Edwardian Magitech Superhero campaign Arcanopolis Knights (which had its first iteration as...
Jan 9, 2026
TheHand
reacted to
zakael19's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I provided some examples in the thread we had on module layout and presentation, but here's a quick example of one of the first Winter's...
Jan 8, 2026
TheHand
reacted to
thirdkingdom's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
We don't carry Goodman Games products in store anymore, and I also don't promote DCC products as part of the News Roundup.
Jan 8, 2026
TheHand
reacted to
Retreater's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
You know, it's not even so much the City State of the Invincible Overlord project that got me. Goodman was honest about his intent...
Jan 8, 2026
TheHand
reacted to
Distracted DM's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I can see why someone would criticize their style and layout, it's definitely not up to current specs as far as best-practices go.. on...
Jan 8, 2026
TheHand
reacted to
Morrus's post
in the thread
AI/LLMs
How Does AI Affect Your Online Shopping?
with
Like
.
Then why were you using it?
Jan 8, 2026
TheHand
reacted to
Ruin Explorer's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
I mean, is it "WotC's direction", or is it that 5E has simply run its course? Or some combination thereof? Or is there even no...
Jan 7, 2026
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