I define adventurers as: People who, for whatever reason, have a vested interest in the adventure. They have some kind of tie to the story events that are happening. They receive some kind of "call" to the adventure and they have a set of skills that can help shape events moving forward. They...
I've used them straight up in Ravenloft games. Everything from actual tarot decks to the in game tarroka to the Harrow Deck from Paizo/Pathfinder.
I haven't used them as a replacement for mechanics personally, but Covens of Midnight and The Hidden Isle keeps being advertised to me on social...
Sounds like you've done a lot of work on it already so why not give it a try anyway? Only speaking for myself here, but in the past its helped me to get past DM's Block by getting content off the page and into the world. Interacting with the players sometimes breathes new enthusiasm into...
haha. Does 5th edition count? (I joke. Just not my cup of tea.)
More seriously...
Spellfire (the card game)
Hero-Builders-Guide-like products that have appear across editions.
Dragonlance Saga rules
Like delericho, I still use a lot of setting and meta story material, specifically Ravenloft and Forgotten Realms.
Also... art. If I need a picture of something for the players, I'll try to find some Cadwell or Elmore or Parkinson.
I like all the ideas above. ESPECIALLY "I you won't come to it, the Mists will come to you" as well as the idea that there is a certain level of dissociation that happens between D&D characters and players. And its worse with experienced players. They've seen soooo much in D&D, film, books...
Haven't seen the movie yet. But anecdotally what I've observed from the biz strategy of Hasbro/Wizards over the last 5 or so years is that D&D seems to be moving from a game to a brand. Its something that can be engaged with casually if you want, but ultimately being sold to me as a product I...
I don't remember a ton about 4e, but it seemed to incorporate tactical movement more meaningfully. I'd like to have the option to do something besides run to the center of the map and wack the opposing party.
Also, like many above, I thought Bloodied and Skill Challenges were interesting. I've...
Lady Blackbird if you're like steampunky/aeronaughty themed adventures.
Probably a fair amount of one shots available for Savage Worlds? SW has adapted itself to a variety of settings and has a fairly low startup cost from a rules perspective.
In Greyhawk lore there were the Baklunish and the Suloise empires. (The equivalent of the USSR and the US.) They were locked in a struggle that ended in The Twin Cataclysms: One nation cast The Invoked Devastation and the other used The Rain of Colorless Fire. Basically, they nuked each other...
Indeed. Also add baby formula. And prenatal vitamins if the community has women of childbearing years.
haha. And condoms. Which actually have a lot of uses beyond the intended.
Head out to The Googles and look at prepper blogs. You'll find tons of lists of items to stockpile.
Here's some additional items that haven't already been mentioned.
Water and water collection. You can never have enough water. 3 gallons/day/person at a minimum.
Water purification. Berkey...