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THEMNGMNT's latest activity
T
THEMNGMNT
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
They have the same scene in Dune: Part Two.
Yesterday at 4:01 PM
T
THEMNGMNT
reacted to
bedir than's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Furthermore there are 5e adventures with longer selling lives than some editions. That's why they'll only iterate on 5e for quite a...
Yesterday at 4:00 PM
T
THEMNGMNT
reacted to
Clint_L's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
This, and that the whole point of keeping 5e with minor updates is that they want to get away from the short term model of relying on...
Yesterday at 4:00 PM
T
THEMNGMNT
reacted to
pukunui's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Also magic items.
Yesterday at 3:59 PM
T
THEMNGMNT
reacted to
Henadic Theologian's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
You forgot a big one, dozens of races/species.
Yesterday at 3:59 PM
T
THEMNGMNT
reacted to
mamba's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
sure, I doubt it goes 10 years out though. Two years are probably pretty firm, the next three pretty soft, and anything beyond that is...
Yesterday at 3:59 PM
T
THEMNGMNT
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
They absolutely have a multiyear plan. Yes, plans can, will, and do change. But the last 10 years of D&D -- the most successful in its...
Saturday at 9:58 PM
T
THEMNGMNT
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
That's conspiratorial thinking. They say nothing = "They must be hiding something!" They say something = "They must be lying!"...
Saturday at 9:54 PM
T
THEMNGMNT
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
There is nothing in the job posting that suggests 6E is in development. Nothing. This looks like the backfill for Jeremy Crawford...
Saturday at 8:20 PM
T
THEMNGMNT
reacted to
FitzTheRuke's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
I agree that it's not particularly significant either, which is why I put it that way - it's kind of in the middle. The last time they...
Saturday at 8:12 PM
T
THEMNGMNT
reacted to
SlyFlourish's post
in the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
with
Like
.
I'm not caught up on the whole thread and someone else might have mentioned it, but I'm now a huge fan of Doom Points from Tales of the...
Saturday at 8:10 PM
T
THEMNGMNT
replied to the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
.
I love 5E. But, I've had some version of this experience multiple times. Yes, save or suck spells are partly to blame. But what...
Saturday at 8:08 PM
T
THEMNGMNT
replied to the thread
Chaosium Names New CEO, Mike Mearls Departs Company
.
Very curious to see what Mearls gets up to.
Saturday at 7:45 PM
T
THEMNGMNT
reacted to
GMMichael's post
in the thread
Chaosium Names New CEO, Mike Mearls Departs Company
with
Like
.
I mean, it is called "Chaosium."
Saturday at 7:44 PM
T
THEMNGMNT
replied to the thread
Aging and Gaming
.
I'm sure I've said this before (maybe on this thread!) but in 2017 I got together my old gaming friends. We've been playing at least 30...
Jun 1, 2025
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