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THEMNGMNT's latest activity
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THEMNGMNT
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
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I've been playing Dragonbane this weekend, and it reminds me of why I hate skill systems. First, I have to say that I love almost...
Tuesday at 12:10 AM
T
THEMNGMNT
reacted to
Steampunkette's post
in the thread
D&D 5E (2024)
How I would do 6E.
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Like
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1) Universal Archetype Levels. Not "Everyone uses the same archetypes" but everyone gets a ribbon feature at 1, core feature at 3...
Tuesday at 12:06 AM
T
THEMNGMNT
reacted to
humble minion's post
in the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
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Like
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Yes, it would. But it'd also be better if there was world peace and I had a million dollar a year job as cocktail tester and...
Tuesday at 12:03 AM
T
THEMNGMNT
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
.
Yes. But I almost never see that. It's a combination of unbalanced classes plus system mastery. I have a few players who are always...
Tuesday at 12:03 AM
T
THEMNGMNT
reacted to
aco175's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
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Like
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I would like casters to roll to hit instead of telling the DM to make a save vs. whatever. The 4e attack vs Will or Reflex allowed the...
Sunday at 9:37 PM
T
THEMNGMNT
reacted to
Raduin711's post
in the thread
D&D 5E (2024)
How I Would Do 5.75
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I feel like certain "problem solver" spells need to go away, or better yet, turned into magic items. knock, comprehend languages...
Sunday at 9:35 PM
T
THEMNGMNT
reacted to
mamba's post
in the thread
D&D 5E (2024)
How I Would Do 5.75
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Like
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I would go straight to 6e, no need to make more small tweaks to 5e, but if they did, I like most of the stuff they threw out from the...
Sunday at 9:34 PM
T
THEMNGMNT
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
.
For me, it's character-focused.
Sunday at 9:33 PM
T
THEMNGMNT
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
.
This is basically what I do in every campaign and system. I watch to see which characters are dominant and which are not. The ones that...
Mar 13, 2026
T
THEMNGMNT
reacted to
el-remmen's post
in the thread
D&D 5E (2014)
Popular death/dying house rules in 2026?
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You remain conscious as long as you have fewer death save fails than successes. However, you immediately fall prone and can only crawl...
Mar 9, 2026
T
THEMNGMNT
reacted to
Steady Vane's post
in the thread
D&D 5E (2014)
Popular death/dying house rules in 2026?
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Like
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The house rule is every time you go down, one death save sticks until a long rest. Go down three times, you're dead. Healing that...
Mar 9, 2026
T
THEMNGMNT
reacted to
Ancoulainn's post
in the thread
D&D 5E (2024)
Meta Party Composition 5.5
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Like
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Flavorwise, I like it a lot and I always call it the Circle of the Storm. I just wish they had designed their core feature a bit better...
Mar 8, 2026
T
THEMNGMNT
reacted to
Not a Decepticon's post
in the thread
D&D 5E (2014)
Popular death/dying house rules in 2026?
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Like
.
I have this system I try to implement but my houserules are always up for vote and players usually not vote for this one. Still, here is...
Mar 7, 2026
T
THEMNGMNT
replied to the thread
D&D General
Steampunkette's Bard Redesign
.
My biggest (?) critique of 5E is 1) full casters have too many spells and 2) too much overlap in their spell lists. Another way of...
Mar 7, 2026
T
THEMNGMNT
replied to the thread
D&D 5E (2024)
Meta Party Composition 5.5
.
Circle of the Sea is a cool subclass, but should have been called Circle of the Storm. It's a good mechanical fit for a "Thor" or...
Mar 7, 2026
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