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Theory of Games's latest activity
Theory of Games
replied to the thread
Optimization and optimizers...
.
Powergaming (optimizers, munchkins, ect.) is a recognized playstyle and there's nothing wrong with it. The players in a group aren't...
Today at 2:01 PM
Theory of Games
reacted to
Zardnaar's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Sad
.
I'm finding. . Internet Randoms. Very flakes. Turn up few sessions then afk. Generally. 50% flakesy or unsuitable 30% ok 10% ideal...
Today at 1:48 PM
Theory of Games
reacted to
payn's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Like
.
Try adventure league and/or Pathfinder society.
Today at 1:46 PM
Theory of Games
reacted to
Distracted DM's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Like
.
Make a date, a time. That's how you'll know if it's actual interest, or "oh yeah maybe sometime someday not really." "We're playing...
Today at 1:45 PM
Theory of Games
reacted to
MNblockhead's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Sad
.
Age and industry make a difference. Generation X and older will tend to hold more negative connotations about TTRPGs than younger...
Today at 1:44 PM
Theory of Games
reacted to
mearls's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Like
.
I think it's a bigger issue with people having a hard time making friends or committing to social events. It's a real thing.
Today at 1:43 PM
Theory of Games
reacted to
DarkCrisis's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Like
.
I’ve had success finding people on line and or at the game store but work friends and IRL randos is pretty dismal.
Today at 1:42 PM
Theory of Games
reacted to
The Firebird's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Like
.
I've had some luck organizing public games, but that is more of "build it and see who comes" than reaching out in person. The people who...
Today at 1:41 PM
Theory of Games
replied to the thread
OSR
Designing Dungeons - A Course
.
Interesting that people are taking a course. I'd suggest reading Mike Carr's In Search of the Unknown and Gygax's AD&D 1e Dungeon...
Today at 1:37 PM
Theory of Games
reacted to
kigmatzomat's post
in the thread
Judge Rules That AI Training Doesn't Violate Copyright
with
Like
.
What this case does NOT cover is the USE of the database/LLM. This ruling is about a case where the AI company bought a huge number of...
Today at 1:27 PM
Theory of Games
reacted to
Laurefindel's post
in the thread
Optimization and optimizers...
with
Like
.
I like optimisation. I’d call myself an optimiser, and so are most of my friends in my group. We don’t use it pejoratively, but there...
Today at 4:13 AM
Theory of Games
reacted to
zottel's post
in the thread
Optimization and optimizers...
with
Like
.
What I want to point out is that nobody mentioned an actual problem at the table, but is only arguing semantics. I don't see any good...
Today at 4:09 AM
Theory of Games
reacted to
Bae'zel's post
in the thread
Optimization and optimizers...
with
Like
.
OF COURSE most people don't have an issue with people who optimize their characters. That's not the issue. I know that when I make a...
Today at 4:06 AM
Theory of Games
reacted to
Jacob Lewis's post
in the thread
Optimization and optimizers...
with
Like
.
I've said no such thing. Players (and I mean people who play, run, do anything with the game) do it without prompt, and then get accused...
Today at 4:04 AM
Theory of Games
reacted to
zottel's post
in the thread
Optimization and optimizers...
with
Like
.
What's the point of the thread? Do you need advice with a problem at the table?
Today at 4:01 AM
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