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Theory of Games's latest activity
Theory of Games
replied to the thread
What makes a TTRPG purchase "worth it" to you?
.
Unless it's a phenomenal super-game, anything over $20 isn't worth it. The lack of creativity and edition changes makes investing...
May 5, 2025
Theory of Games
reacted to
Reynard's post
in the thread
What makes a TTRPG purchase "worth it" to you?
with
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I feel like there is a non-pirate site solution to this problem. We need a solid game preservation movement in TTRPGs, like the movement...
May 5, 2025
Theory of Games
reacted to
Randomthoughts's post
in the thread
What makes a TTRPG purchase "worth it" to you?
with
Like
.
That’s easy: if I actually use it (play or run a game). I’ve bought stuff to use as “reference”, and yeah that’s ok. And it would be...
May 5, 2025
Theory of Games
reacted to
Jd Smith1's post
in the thread
What Does the RPG Hobby Need Now?
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Like
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True. But given the track record of franchise-based products, I would say the odds are about equal.
May 5, 2025
Theory of Games
reacted to
aco175's post
in the thread
When disagreeing…
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May 5, 2025
Theory of Games
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
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I prefer dictionaries for definitions: Oxford - a form of play or sport, especially a competitive one played according to rules and...
May 5, 2025
Theory of Games
replied to the thread
What Does the RPG Hobby Need Now?
.
Would you include "Self-Published" in that?
May 5, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
Seeking Monster Creation Advice
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I'm just a little curious: Do you actually run D&D or just make statblocks? If you run D&D, do you use the provided CR guidelines for...
May 5, 2025
Theory of Games
replied to the thread
California bill (AB 412) would effectively ban open-source generative AI
.
The wave is hitting across the pond...
May 5, 2025
Theory of Games
reacted to
dragoner's post
in the thread
California bill (AB 412) would effectively ban open-source generative AI
with
Like
.
Hopefully it will slow down AI being shoved down our throats at every turn.
May 5, 2025
Theory of Games
replied to the thread
What Does the RPG Hobby Need Now?
.
Just because something has been "officially published" doesn't mean it's automatically an excellent product.
May 5, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
Martial/Caster fix.
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An easy Wizard nerf: d4 HD No Cantrips No Arcane Tradition
May 5, 2025
Theory of Games
reacted to
cbwjm's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
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I'd say rogues don't get extra attack because of how sneak attack scales, that's their damage ramp, not extra attack.
May 4, 2025
Theory of Games
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
I don't understand why giving Rogues Extra Attack is such a bad thing. You can give it to some Bards or even Wizards, but not Rogues?
May 4, 2025
Theory of Games
reacted to
nevin's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
yep. merging all the spell lists because it was too hard to keep track of everything was the worst thing they ever did to casters.
May 4, 2025
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