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Theory of Games's latest activity
Theory of Games
replied to the thread
D&D 5E (2024)
Knowledge Skills - houserule idea
.
The OP literally describes how 3.5 handled using Knowledge: Arcana/Nature to identify monsters and magical beings. The check was DC10 +...
May 26, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
Illusion Magic in 2024
.
Uh. There's a Perception skill though and the difference is: for saves, the GM tells you when, but skills you can use whenever you want...
May 26, 2025
Theory of Games
reacted to
Paul Farquhar's post
in the thread
AI is going to hack us.
with
Like
.
You seem to be trying to argue that testing new things as potentially dangerous is irrational, and we should charge ahead and do them...
May 25, 2025
Theory of Games
reacted to
Paul Farquhar's post
in the thread
AI is going to hack us.
with
Like
.
It is so rational that it has evolved to be hardwired into the human brain, because if you take the time to think about if a lion is...
May 25, 2025
Theory of Games
reacted to
Paul Farquhar's post
in the thread
AI is going to hack us.
with
Like
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When confronted with the unknown, fear is the rational response. Then you investigate it until it is no longer unknown. Which is were...
May 25, 2025
Theory of Games
reacted to
Necropolitan's post
in the thread
AI is going to hack us.
with
Haha
.
AI is addictive and can exacerbate existing issues.
May 25, 2025
Theory of Games
replied to the thread
How Long Do You Wait Before You Houserule a New TTRPG?
.
Reading this thread, I just realized the only system I've run where I never had to house-rule is GURPS. Such a great modular ttrpg 🤓
May 25, 2025
Theory of Games
reacted to
The Real Pixie's post
in the thread
How Long Do You Wait Before You Houserule a New TTRPG?
with
Like
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It sorta depends on the thing right? Not all rules are made equal. Something like a character ability I probably won't touch for a...
May 25, 2025
Theory of Games
reacted to
Gus L's post
in the thread
Basic Fantasy - Anybody here regularly play it? Why yes, why not?
with
Like
.
I mean BFRPG is fine as far as I know. It's a BECMI or B/X clone from the first wave of OSR retro-clones like Labyrinth Lord, Swords &...
May 25, 2025
Theory of Games
reacted to
AlexofBarbaria's post
in the thread
Basic Fantasy - Anybody here regularly play it? Why yes, why not?
with
Like
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A few thoughts skimming the 4th Edition pdf. (Mostly negative, fair warning). A 208 page black-and-white pdf shouldn't be over 100mb. I...
May 25, 2025
Theory of Games
replied to the thread
Basic Fantasy - Anybody here regularly play it? Why yes, why not?
.
Agreed 100% on all your points, especially x.p. for gold.
May 25, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
Illusion Magic in 2024
.
Using illusions in combat is always kinda tricky. If the GM is handling the illusionary threat, not running the combat encounter like a...
May 25, 2025
Theory of Games
reacted to
RolRàpid's post
in the thread
Most influential RPG
with
Haha
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All things considered, to resume it all, my new list is like this: 1. D&D: the first. the one that started it all. Class system with...
May 25, 2025
Theory of Games
reacted to
Staffan's post
in the thread
Most influential RPG
with
Like
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Sure, Warhammer has been successful. But influential? I guess you could make the case that Warhammer 3e inspired Star Wars/Genesys via...
May 25, 2025
Theory of Games
replied to the thread
Worlds of Design: Battle Maneuvers
.
TTRPGs have different rules so tactics will be different. How players fight a war with Mythras won't be the same as fighting a war with...
May 25, 2025
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