Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Theory of Games's latest activity
Theory of Games
reacted to
AlViking's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
I would find "You have no autonomy, no choice you make will ever matter, the outcome of every encounter and combat is predetermined"...
May 28, 2025
Theory of Games
reacted to
MichaelSomething's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
But I'm too lazy to do all that world building/sand making....
May 28, 2025
Theory of Games
reacted to
jgsugden's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
It isn't hard to use linear ... but your Urban Dictionary definition does not specifically indicate that it is derogatory. The...
May 28, 2025
Theory of Games
reacted to
FrogReaver's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
To me the difference in sandbox and linear is more, can the players go out and find interesting and relevant things to do no matter what...
May 28, 2025
Theory of Games
reacted to
AlViking's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
The term railroad is not specific to RPGs, but the definition from Urban Dictionary: railroad still applies. "'To railroad' means to rig...
May 28, 2025
Theory of Games
reacted to
AlViking's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
There's a big difference between linear and railroad. Railroad is quite a negative description of an authoritarian GM who micromanages...
May 28, 2025
Theory of Games
reacted to
payn's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
I thought much the same. I think thats kinda the rub of a lot of these discussions. Folks are way too focused on labeling their specific...
May 28, 2025
Theory of Games
reacted to
the Jester's post
in the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
with
Like
.
It seems like any stuff that you have pre-built in your setting, such as a pre-existing dungeon or an area that has detailed politics...
May 28, 2025
Theory of Games
replied to the thread
D&D Debuts Playtest for Psion Class
.
PF's Occult Classes are just better, but the Psion looks like it would be fun to play regardless
May 28, 2025
Theory of Games
replied to the thread
Let's Talk About Short Campaigns
.
We clearly disagree on the topic and that's fine. I wrote my opinion in a clear, non-derogatory manner. For your understanding, I'll...
May 28, 2025
Theory of Games
reacted to
Jd Smith1's post
in the thread
Worlds of Design: Battle Maneuvers
with
Like
.
I believe the opposite. Rules lighten the GM load. I like a crunchy system.
May 28, 2025
Theory of Games
replied to the thread
Let's Talk About Short Campaigns
.
How you feel has nothing to do with my post. You control your feelings, right? The OP described a short campaign as "a few to a dozen...
May 28, 2025
Theory of Games
replied to the thread
Worlds of Design: Battle Maneuvers
.
Wars can be won early and often with the proper deployment of assassins. When the opposing army's leadership have been eliminated, its...
May 28, 2025
Theory of Games
reacted to
Jd Smith1's post
in the thread
Worlds of Design: Battle Maneuvers
with
Like
.
Heresy!!! ;) Also, my groups have tended to gripe if there wasn't logic behind enemy actions. Of course, bad choices are also...
May 28, 2025
Theory of Games
replied to the thread
Let's Talk About Short Campaigns
.
You're not running campaigns, you're literally playtesting like a game designer. As you wrote, you have no commitment to anything...
May 28, 2025
Top