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Theory of Games's latest activity
Theory of Games
reacted to
Willie the Duck's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
He worked with WotC on the 3.0 roll-out, and apparently was very positive about parts of it, but eventually did voice some unhappiness...
Jun 4, 2025
Theory of Games
reacted to
Willie the Duck's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
I don't recall seeing anyone stating something as objectively bad (those two words together in general are pretty iffy). In general, I...
Jun 4, 2025
Theory of Games
reacted to
eyeheartawk's post
in the thread
TSR
Why would anyone want to play 1e?
with
Haha
.
Absolutely wild, I had totally missed this. I feel like a thief broke up his first marriage or something, like, what did the thief...
Jun 4, 2025
Theory of Games
replied to the thread
What Does a "Successful" RPG Look Like?
.
IME business success is always going to be measured by sales and profits. Paizo actually topped WotC by making Pathfinder the #1 selling...
Jun 4, 2025
Theory of Games
replied to the thread
TSR
Why would anyone want to play 1e?
.
I'll go ahead and make the distinction you're trying to make - that compared to WotC's versions of D&D, the TSR-era Thieves were bad...
Jun 4, 2025
Theory of Games
replied to the thread
Minimalist and One Page RPGs
.
How would you define a "Minimalist ttrpg"? I'm a fan of RISUS, The Anything RPG - but it's like 4-5 pages.
Jun 4, 2025
Theory of Games
replied to the thread
What Does a "Successful" RPG Look Like?
.
The OP didn't provide a definition for success, so using my own definition, D&D is the only truly successful ttrpg. You don't have to...
Jun 4, 2025
Theory of Games
reacted to
eyeheartawk's post
in the thread
What Does a "Successful" RPG Look Like?
with
Like
.
I think the bar for the vast majority of RPG publishers are quite low when it comes to measuring success. Like, you could be a dude...
Jun 4, 2025
Theory of Games
reacted to
Morrus's post
in the thread
What Does a "Successful" RPG Look Like?
with
Like
.
I don't know if 'successful' is the right word for it. It has too much baggage. But I can't think of a better word. What makes it...
Jun 4, 2025
Theory of Games
replied to the thread
TSR
Why would anyone want to play 1e?
.
TSR Thieves are bad to some people. There's been people in this thread who've posted their enjoyment of playing the class. This idea...
Jun 4, 2025
Theory of Games
replied to the thread
What Does a "Successful" RPG Look Like?
.
You have some very idealistic approaches to measuring success :sneaky: I answered the question. No other ttrpg has been as successful...
Jun 4, 2025
Theory of Games
reacted to
payn's post
in the thread
What Does a "Successful" RPG Look Like?
with
Haha
.
Makes it to my book shelf or on my hard drive as PDF.
Jun 4, 2025
Theory of Games
replied to the thread
What Does a "Successful" RPG Look Like?
.
Dungeons & Dragons Numerous people playing and talking about the ttrpg for YEARS Launch and yearly sales numbers
Jun 4, 2025
Theory of Games
reacted to
Li Shenron's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
I don't think so. Speed and complexity are real but what I think is, that it is very subjective that all those features are negative...
Jun 4, 2025
Theory of Games
reacted to
SableWyvern's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
Ranges are in game units, which are 10s of feet indoors and 10s of yards outdoors. I could understand if you find that strange...
Jun 4, 2025
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