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Theory of Games's latest activity
Theory of Games
reacted to
Maxperson's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
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Yeah. In my experience it wasn't replaced by anything, even more combat. The result was that once you hit 6th or 7th level...
Jun 10, 2025
Theory of Games
replied to the thread
TSR
Why would anyone want to play 1e?
.
And it was fine to change anything you wanted. To me the biggest change - that actually disturbs character advancement - is dropping...
Jun 10, 2025
Theory of Games
replied to the thread
D&D 5E (2024)
What battlemaster maneuver would you allow to be used at-will, if any, but without adding die roll to the effect of it?
.
Yes and? Free attacks = more chances to do damage = better chance to win the combat. Easy-peezy. I could see most GMs banning Riposte...
Jun 10, 2025
Theory of Games
replied to the thread
Should PCs Be Exceptional?
.
Yeah but IME the PCs with higher stats end up protecting your lil underdog. Higher stats > lower stats (y) ... or victory. And there's...
Jun 10, 2025
Theory of Games
reacted to
TaranTheWanderer's post
in the thread
Should PCs Be Exceptional?
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If I run a game, most NPCs in a village have 8-10 in every stat except for the stat(s) that is related to their main profession. They’d...
Jun 10, 2025
Theory of Games
reacted to
Staffan's post
in the thread
Should PCs Be Exceptional?
with
Like
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I mean, I generally prefer my PCs to be experienced people at the start of a campaign, though usually thrust into a new situation. Think...
Jun 10, 2025
Theory of Games
reacted to
TwoSix's post
in the thread
Should PCs Be Exceptional?
with
Sad
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Obviously the first. The second is a pernicious myth that contributes to “hustle culture” and other societal ills.
Jun 10, 2025
Theory of Games
reacted to
Bae'zel's post
in the thread
Should PCs Be Exceptional?
with
Love
.
I mean, they son’t HAVE to be exceptional, but I’ve never met a person IRL who didn’t want to play as someone special. IRL, not online...
Jun 10, 2025
Theory of Games
reacted to
Distracted DM's post
in the thread
Should PCs Be Exceptional?
with
Like
.
With regards to "what's considered exceptional..." IMO most editions' DnD characters are, to varying degrees, exceptional. They advance...
Jun 10, 2025
Theory of Games
reacted to
dbm's post
in the thread
Should PCs Be Exceptional?
with
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I like the PCs to be exceptional because I like asymmetrical design for RPGs, The PCs should work on a different paradigm to most NPCs...
Jun 10, 2025
Theory of Games
replied to the thread
Let's Talk About Short Campaigns
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Lack of commitment by definition. And you can call it gatekeeping as much as you like but it only shows that you ask questions looking...
Jun 10, 2025
Theory of Games
reacted to
cranberry's post
in the thread
D&D General
Have Some Class
with
Love
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5E (2014): Warlock PF2: Kineticist
Jun 10, 2025
Theory of Games
reacted to
GrimCo's post
in the thread
D&D General
Have Some Class
with
Love
.
In 3.x - Bard and Warblade. Bard cause it was great "second best at everythin" class. Warblade cause it was ultimate fighter. Crusader...
Jun 10, 2025
Theory of Games
reacted to
Tinker Gnome's post
in the thread
D&D General
Have Some Class
with
Love
.
D&D 3.5: Master (With Gnomish Tinker PrC), as it is the best class that works with the Gnomish Contraption rules from Races of Ansalon.
Jun 10, 2025
Theory of Games
reacted to
EzekielRaiden's post
in the thread
D&D General
Have Some Class
with
Love
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My favorite 3.5e/PF1e character was actually a monstrous hybrid shenanigan, but quite fun, with every part of the hybrid chosen for its...
Jun 10, 2025
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