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Theory of Games's latest activity
Theory of Games
reacted to
Jacob Lewis's post
in the thread
Optimization and optimizers...
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Not sure what this is about, but I have had thoughts on this for some time. I decided long ago that it is not worth my energy or effort...
Today at 4:01 AM
Theory of Games
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MNblockhead's post
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Show your game prep notes
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Yes. Back in the 80s about the only notes I had were keyed notes for a map. VTT map pins are no different.
Yesterday at 3:26 PM
Theory of Games
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The Soloist's post
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Show your game prep notes
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These days, I buy pre-written adventures. I underline in 4 colours and write notes in the margins. Blue: Crucial adventure info Yellow...
Yesterday at 3:25 PM
Theory of Games
reacted to
MNblockhead's post
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Show your game prep notes
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Man, you can't post such a great example at the beginning of a thread, you intimidate the rest of us from posting! :-) Since I'm...
Yesterday at 3:24 PM
Theory of Games
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pablomaz's post
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Show your game prep notes
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I've been trying to highlight text on my tablet, but it hasn't been very effective. I enjoy studying with highlighting, but I always...
Yesterday at 3:24 PM
Theory of Games
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aiouh's post
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Show your game prep notes
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Shots in the Dark #1 for Shadowdark RPG Spores from the Undercity by Brynjar Már Pálsson My process is to just retype stuff in my own...
Yesterday at 3:24 PM
Theory of Games
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Edgar Ironpelt's post
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Show your game prep notes
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You asked for it... The maps are in Coreldraw X3, and I'm not uploading them.
Yesterday at 3:21 PM
Theory of Games
reacted to
payn's post
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I write a lot of journal entries into Foundry for my Traveller game. It's a sandbox so I like having things ready to go when the players...
Yesterday at 3:21 PM
Theory of Games
reacted to
Arilyn's post
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Not going to show mine. 😂 They're scribbled notes by hand in a notebook or fancy leather journal I got for Christmas. They are also...
Yesterday at 3:21 PM
Theory of Games
replied to the thread
Worlds of Design: The Simplicity Solution
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This suggests all your playtesyers have the exact same playstyles, thus providing you with a consensus of what's good and bad regarding...
Yesterday at 9:31 AM
Theory of Games
replied to the thread
What makes a successful horror game?
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Call of Cthulhu's great success is in the SAN trait. The concept that PCs slowly lose their minds when constantly exposed to horror is...
Yesterday at 9:07 AM
Theory of Games
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Charlaquin's post
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D&D General
Zero-Prep D&D Game?
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I mean, even the most prepared DM in the world will still have unexpected things happen due to the input of the dice and the players, as...
Jun 22, 2025
Theory of Games
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prabe's post
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D&D General
Zero-Prep D&D Game?
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The thought I've seen expressed, that seems to suit my thinking best, is on the lines of "Prep what you don't feel comfortable...
Jun 22, 2025
Theory of Games
reacted to
Deset Gled's post
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D&D 5E (2024)
Armor as THP?
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I think that's stretching the concept of "rest" a bit too far for me. If anything, armor repair should be much longer. This would...
Jun 22, 2025
Theory of Games
replied to the thread
D&D General
Zero-Prep D&D Game?
.
Don't forget having a published adventure and the core books. That's how I started out DMing in high school: someone gave me Ravenloft...
Jun 22, 2025
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