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Theory of Games's latest activity
Theory of Games
reacted to
soviet's post
in the thread
Optimization and optimizers...
with
Sad
.
That's why I said degenerate. 'Fighters should have high strength, weapon specialisation, and maybe throw darts' is optimisation but...
Jun 30, 2025
Theory of Games
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
I'd argue that's only true with systems that permit few or no meaningful choices during character generation. Otherwise there's pretty...
Jun 30, 2025
Theory of Games
reacted to
Joanna Geist's post
in the thread
Optimization and optimizers...
with
Like
.
If you can "break" the game by making good decisions instead of bad ones, the game is bad, and you should play something else. It...
Jun 30, 2025
Theory of Games
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
Optimization is a tool, and like any tool, it can be used for good or ill. My own feeling is that I usually go into a game with an idea...
Jun 30, 2025
Theory of Games
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
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No, I have fun in many different kinds of games. From the angst-ridden Chronicles of Darkness, to a lot of Daggerheart recently, to...
Jun 30, 2025
Theory of Games
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
This feels way too far off the deep end in an otherwise polite conversation.
Jun 30, 2025
Theory of Games
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
.
My inclination is that as you move negative on the axis, you aren't making intentionally bad choices--making an intentionally bad...
Jun 30, 2025
Theory of Games
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
It's a good question. What does "-5" look like, on the -5/+5 scale someone proposed a while back? Is it strictly having very low stats...
Jun 30, 2025
Theory of Games
reacted to
prabe's post
in the thread
Optimization and optimizers...
with
Like
.
That seems like a matter of personality or behavior, and not strictly about optimizing. I mean, it's at least as much a failure to fit...
Jun 30, 2025
Theory of Games
reacted to
Rhemoraz's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Sad
.
I have a 10th level cleric in my campaign who doesn't worship any gods. He draws his powers from "the universe". As DM, I liked this...
Jun 30, 2025
Theory of Games
reacted to
Brendan Byrd's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Sad
.
...Or a Diety/Power/Immortal of Philosophy quietly grants specific Atheists higher level spells...😉 ...Or a Diety/Power/Immortal of...
Jun 30, 2025
Theory of Games
reacted to
Jack Daniel's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Like
.
▯
Jun 30, 2025
Theory of Games
reacted to
Mannahnin's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Like
.
Interesting. By "limited to 1st and 2nd level spells" you mean praying for recovery, right? They can still cast higher level spells as...
Jun 30, 2025
Theory of Games
reacted to
Fenris-77's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Like
.
When in doubt the hack you've implemented should not recieve specific bonuses unless it specifically seems like it should. So my default...
Jun 30, 2025
Theory of Games
reacted to
ColinChapman's post
in the thread
AD&D 1E
Atheist cleric situation...
with
Like
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I'd say that it depends on your setting.
Jun 30, 2025
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