Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Theory of Games's latest activity
Theory of Games
reacted to
Maxperson's post
in the thread
Optimization and optimizers...
with
Like
.
That's never an optimization problem. There are so many ways to go, that if a player is picking up things to step on someone else's...
Jul 3, 2025
Theory of Games
reacted to
Maxperson's post
in the thread
Optimization and optimizers...
with
Haha
.
They really don't matter much at all. Most games never get to 10th level, so the vast majority of players never see fighters reach 3 or...
Jul 3, 2025
Theory of Games
reacted to
Micah Sweet's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
Getting an enemy to surrender or run away should IMO count as defeating them for purposes of xp.
Jul 3, 2025
Theory of Games
reacted to
Micah Sweet's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
Absolutely. Morale is a thing (or should be), and IMO enhances the verisimilitude of the experience.
Jul 3, 2025
Theory of Games
replied to the thread
Neuromancer — In Production | Apple TV+
.
Wrong director. This needs a bigshot like Ridley Scott or Chris Nolan or Denis Villeneuve. From watching clips of his work, I can tell...
Jul 3, 2025
Theory of Games
reacted to
Umbran's post
in the thread
Neuromancer — In Production | Apple TV+
with
Like
.
If you mean, it is obvious that the themes will resonate with the audience, now, then yeah.
Jul 3, 2025
Theory of Games
reacted to
Umbran's post
in the thread
Neuromancer — In Production | Apple TV+
with
Haha
.
Oh, and... Big tech company doing Neuromancer. Not ironic at all. No siree.
Jul 3, 2025
Theory of Games
replied to the thread
RPG Evolution: What Do You Mean, "Run"?
.
This is because of the #1 reason players refuse to surrender: they don't want their PCs captured. It's considered a "violation of their...
Jul 3, 2025
Theory of Games
reacted to
Distracted DM's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Haha
.
I think one issue, with dnd5e at least, is that ranged attacks can't (RAW) knock foes unconscious. It's always lethal. It needs to be a...
Jul 3, 2025
Theory of Games
reacted to
Lakesidefantasy's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
This quote should be bronzed and placed upon the altar of role playing games. We are not our characters.
Jul 3, 2025
Theory of Games
reacted to
Pedantic's post
in the thread
Winning and losing in RPGs...
with
Like
.
I don't know why you'd want to play a game about it at that point, better just to do collaborative storytelling outright. Plus the...
Jul 2, 2025
Theory of Games
reacted to
Pedantic's post
in the thread
Winning and losing in RPGs...
with
Like
.
My complaints are many. :p The biggest problem though is that play often isn't about using the rules to get a desired outcome, or...
Jul 2, 2025
Theory of Games
replied to the thread
LLMs as a GM
.
Okay but what choices are missing from games like the Elden Ring or Baldur's Gate or Civilization series? What don't those games allow...
Jul 2, 2025
Theory of Games
reacted to
Jd Smith1's post
in the thread
LLMs as a GM
with
Haha
.
To be honest, AI players are my dream. No scheduling issues, no need to vet.
Jul 2, 2025
Theory of Games
reacted to
payn's post
in the thread
LLMs as a GM
with
Like
.
For a long time now folks have derided videogames as not being able to GM an RPG the way a human can. As in adapt to choices of a player...
Jul 2, 2025
Top