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Theory of Games's latest activity
Theory of Games
reacted to
dbolack's post
in the thread
New Edition of Mutants & Masterminds Coming Soon, Playtest Launches at End of Month
with
Like
.
It is a very similar product, not radically different, per Steve.
Jul 17, 2025
Theory of Games
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
Both are considered valuable assets in their industries, so not as trivial as you make them out to be. But I get it (y)
Jul 17, 2025
Theory of Games
reacted to
tetrasodium's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
It's amazing watching people defend power creep as not being there after wotc themselves talked up power creep as a deliberate and...
Jul 17, 2025
Theory of Games
reacted to
tetrasodium's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
The problem is obvious... Look at the specifics. Wotc was talking up PC power creep. It doesn't matter if monsters are strong enough...
Jul 17, 2025
Theory of Games
replied to the thread
New Edition of Mutants & Masterminds Coming Soon, Playtest Launches at End of Month
.
The "balance" is in how the GM designs the actual campaign, so that each PC (regardless of power level) has some impact - not in every...
Jul 17, 2025
Theory of Games
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
Bookscan is just numbers and ICv2 just reports on those numbers. Can't refute numbers without alternative numbers - it isn't enough to...
Jul 17, 2025
Theory of Games
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
Oh it's an issue, whether you understand it or not https://tvtropes.org/pmwiki/pmwiki.php/Main/PowerCreep And I just posted a thread...
Jul 17, 2025
Theory of Games
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
Sure there is: ICv2 and Bookscan. Most people that have access and study the numbers know the reality of things ;)
Jul 17, 2025
Theory of Games
replied to the thread
Realistic Combat that's Simple(ish)
.
Depends on the system. There's been a wave of Metacurrency (Hero Points, Bennies, Inspiration) games that have given PCs the advantage...
Jul 17, 2025
Theory of Games
replied to the thread
Realistic Combat that's Simple(ish)
.
Not using the example I provided (a 1HD commoner = 1-8 HP getting stabbed 10-30 times = an average of 40 points of damage = 20 stabs x 2...
Jul 17, 2025
Theory of Games
replied to the thread
Realistic Combat that's Simple(ish)
.
But 1HD commoners survive deadly attacks all the time. You can waste a day watching and reading accounts of survivors who were stabbed...
Jul 17, 2025
Theory of Games
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
Except 5e started with: less than ten races and now it's over forty less than fifteen backgrounds and now it's over fifty less than...
Jul 17, 2025
Theory of Games
reacted to
Zardnaar's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
One thing that might doom it. Once the suger rush wears off the amount of piwercreep makes DMs job harder. If people don't want to...
Jul 16, 2025
Theory of Games
reacted to
Wolfpack48's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Bespoke.
Jul 16, 2025
Theory of Games
reacted to
Golden Bee's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
"Agency" or "Railroad" = 90 page EN thread.
Jul 16, 2025
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