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Theory of Games's latest activity
Theory of Games
reacted to
WanderingMystic's post
in the thread
Check Out The Mutants & Masterminds 4E Playtest
with
Like
.
So I have been a huge fan of M&M since it's inception. While I do not enjoy paying for a play test game in this case I didn't mind due...
Aug 11, 2025
Theory of Games
replied to the thread
SkyNet really is ... here?
.
Trad AI vs. Agentic AI...
Aug 11, 2025
Theory of Games
reacted to
The Firebird's post
in the thread
Alternatives to map-and-key
with
Like
.
So you would not run the night infiltration as a skill challenge? I think the example you give is an example of poor GMing. For me it...
Aug 11, 2025
Theory of Games
reacted to
soviet's post
in the thread
Alternatives to map-and-key
with
Like
.
If a failure on the very first roll means a failure on the whole thing, then it shouldn't have been an SC in the first place. The point...
Aug 11, 2025
Theory of Games
reacted to
soviet's post
in the thread
Alternatives to map-and-key
with
Like
.
An analogy might be combat. We can use the basic to-hit rules to throw a solitary punch at someone, or fire an arrow at a target. In...
Aug 11, 2025
Theory of Games
replied to the thread
Ranking the Star Treks
.
The first four are all the Trek I need. I always thought that the original trio (Shatner, Nimoy and Kelley) were so incredible together...
Aug 9, 2025
Theory of Games
replied to the thread
SkyNet really is ... here?
.
Aug 9, 2025
Theory of Games
replied to the thread
SkyNet really is ... here?
.
Aug 9, 2025
Theory of Games
replied to the thread
SkyNet really is ... here?
.
I'm using this thread as a semi-depository of information I find relevant to the discussion (that isn't being had here sadly).
Aug 9, 2025
Theory of Games
reacted to
TheSword's post
in the thread
Alternatives to map-and-key
with
Like
.
I get that. Makes sense. These add a lot of depth to NPCs. Make running NPCs much easier and give the PCs lots or interact with. So...
Aug 9, 2025
Theory of Games
reacted to
Argyle King's post
in the thread
Alternatives to map-and-key
with
Like
.
One alternative is random generation. In this case, the GM is not creating the map. Instead, random tables generate content and the GM's...
Aug 9, 2025
Theory of Games
reacted to
Minigiant's post
in the thread
Worlds of Design: Only Human
with
Like
.
That never made sense to me. Dwarves and Elves live longer. And they age slower. And they have healing magic or stronger bodies. And...
Aug 9, 2025
Theory of Games
reacted to
aco175's post
in the thread
Worlds of Design: Only Human
with
Like
.
I think the main reason is that we are all human and cannot get into the heads of another race like dwarves and elves. I referenced the...
Aug 9, 2025
Theory of Games
reacted to
lewpuls's post
in the thread
Worlds of Design: Only Human
with
Like
.
Picture courtesy of Pixabay. Humans are generally positioned as the baseline to which other species are compared, no doubt because...
Aug 9, 2025
Theory of Games
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
If you liked 2nd edition M&M, this should be on your list. Most of what's "new" is from that edition, which is fine with me since I...
Aug 9, 2025
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