Recent content by Theory of Games

  1. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    But they're COOL :cool: Flying ships can lead to awesome encounters which is what brings many players to the table in the first place. 5.5 still suffers from a lack of skills to handle vehicles, but a History (INT) or Survival (WIS) or Arcana (INT) check should do. Besides, it's a magic vehicle...
  2. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    Spelljammer probably?
  3. Theory of Games

    D&D (2024) Martials: damage scaling like cantrips?

    True. The problem is Fighters lack a similar scaling damage type.
  4. Theory of Games

    D&D General You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!

    Wasn't that the dog's name in Jaws? :unsure: Now everyone - every last PC - will have a spellcasting service animal. This should sell like BOGO Big Macs (y)
  5. Theory of Games

    D&D (2024) Martials: damage scaling like cantrips?

    It's why Fighters suck - Sneak Attack and some spells scale. Fighters should have scaling damage with at least one weapon type (swords, axes, polearms, whatever - but all weapons is ideal). Figure @ L9: Rogues have a 5d6 Sneak Attack 🤩 Casters have spells delivering 5d4+ 🤩 Fighters get +1...
  6. Theory of Games

    Benevolent GM stance

    I don't see where you've clearly defined what your "benevolent stance" is. You wrote But, what does playing on the PCs' team actually entail? It's like asking for others' ideas on how to get the most out of your flimdron. First, you need to explain what a flimdron even is, then, people can...
  7. Theory of Games

    Toying with initiative - phased and segments

    I like GURPS: highest Speed to lowest, no rolls. Easy to use without sacrificing verisimilitude. With 5e, DEX could be used, but for 2e and older editions using 'highest Movement first' seems better.
  8. Theory of Games

    Non-fantasy RPG suggestions?

    You could do what you want with d20Modern and the system is similar to 5e. OR, you could run with Everyday Heroes, a reboot of d20Modern using the 5e system.
  9. Theory of Games

    Should PCs Be Exceptional?

    Well ... depends on what "exceptional" means (again).
  10. Theory of Games

    TSR Why would anyone want to play 1e?

    Right. So Tolkien's Dwarves could cast spells :ROFLMAO:
  11. Theory of Games

    D&D General Have Some Class

    Pact Magic was almost OP and pretty fun. One of the few gems of 2e was how the original ToM introduced Metamagic, which is must-have for all casters IMO Good ones! I'll always prefer multiclassing into the classic Gish: F/MU/T That looks like a crazy combo. Must have been a long campaign...
  12. Theory of Games

    TSR Why would anyone want to play 1e?

    Google is mighty. Google is just https://thetolkien.forum/threads/dwarves-and-magic.18041/
  13. Theory of Games

    Describe your last rpg session in 5 words

    I let the players drive ;)
  14. Theory of Games

    GMs: When Is Enough Enough?

    Exactly what you're supposed to do Have you run Queen of the Spiders by chance? If so, any tips? I want to run it for a group this year Very smart. Getting player engagement up-front is extremely useful That's a smart approach because it can make you a better GM, if you study the craft and...
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