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TheSword's latest activity
TheSword
reacted to
Reynard's post
in the thread
D&D General
Adventurers a distasteful necessity
with
Haha
.
I think it is a reasonable and interesting way for the world to operate, but one thing I have gleaned over 40 years in this hobby is...
Jan 11, 2026
TheSword
reacted to
Remathilis's post
in the thread
D&D General
Adventurers a distasteful necessity
with
Like
.
There are two problems scenario in game that I've seen play out. Protecting a World that Hates and Fears Them: In such a scenario where...
Jan 11, 2026
TheSword
reacted to
GuyBoy's post
in the thread
D&D General
Adventurers a distasteful necessity
with
Like
.
I think there are two (or maybe more) types of adventurers in the context of this question. The first type are your classic adventurer...
Jan 11, 2026
TheSword
posted the thread
D&D General
Adventurers a distasteful necessity
in
*Dungeons & Dragons
.
One of the things I like about the gritty, grimdark world of the Witcher is how the local people fear and dislike Witchers. It keeps...
Jan 11, 2026
TheSword
reacted to
aco175's post
in the thread
D&D General
Mechanics of starting a combat & ending a combat
with
Like
.
I was thinking that inspiration was the easiest to give as a bonus, but needs to be used in this encounter. You can just give it and...
Jan 11, 2026
TheSword
replied to the thread
D&D General
Mechanics of starting a combat & ending a combat
.
For me the straight up DC10 Wis saving throw is too arbitrary for me.
Jan 11, 2026
TheSword
reacted to
Stalker0's post
in the thread
D&D General
Mechanics of starting a combat & ending a combat
with
Like
.
Adding more clarity from the OP, you can "use superiority" once per round to get a bonus, but its not spent, that's just a straight up...
Jan 11, 2026
TheSword
replied to the thread
D&D General
Mechanics of starting a combat & ending a combat
.
It might be my poor explanation. Just to clarify. Superiority isn’t spent, it’s accrues and is lost through major actions during and...
Jan 10, 2026
TheSword
replied to the thread
D&D General
Mechanics of starting a combat & ending a combat
.
Well there are tons of rules to run combat… or do you just decide whether the PC and monsters hit or not. I think ultimately this is...
Jan 10, 2026
TheSword
reacted to
jdrakeh's post
in the thread
Art, is it important to you, does it help your roleplaying?
with
Like
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It's important to me. Good art can absolutely elevate a product. Objectively bad art can ruin an otherwise good product for me. I'd...
Jan 9, 2026
TheSword
reacted to
Distracted DM's post
in the thread
Art, is it important to you, does it help your roleplaying?
with
Like
.
Agreed that consistency and a sense of direction's very important. There are some indie ttrpgs that use old art that's fallen into the...
Jan 9, 2026
TheSword
reacted to
Tonguez's post
in the thread
D&D General
Mechanics of starting a combat & ending a combat
with
Like
.
I'd just give bonus Resolve +1 for monsters being in their lairs and maybe let them spend resolve to trigger traps and similar 'lair...
Jan 9, 2026
TheSword
replied to the thread
Art, is it important to you, does it help your roleplaying?
.
Art is essential for me when playing VTT. If it isn’t in the product then it’s a job for me to go out and hunt some down. However poor...
Jan 9, 2026
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Jan 9, 2026
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