I agree. I think the only reason they are out is because they want Sorcerer Kings and Dragons to be unsurpassed. Apex predators. Without anyone to answer to. Not to mention that Sorcerer Kings are seen as gods by their followers. That wouldn’t make much sense of there were other gods in...
I think that people appreciate the simplicity and the fact that it is a very generic style that can be fitted anywhere. It harkens back to old school adventures.
I agree with you, solid starting but hardly peak inventiveness. I’ve ran it and don’t see what all the fuss is about.
Forge of Fury...
I would be fine with that. It doesn’t feel like a simpler version of 4e though. It uses a completely different mechanical approach to resolution, dice pool. Which I think is a shame. That said I convert from Pathfinder and D&D to Warhammer Fantasy Roleplay so I’m sure TOW will not be a burden...
Judging by Gencon. The Old World and Horus Heresy will get the attention for the foreseeable future. With reduced support for Wrath and Glory, AOS and token support for IM and WFRP.
Let’s be clear, Cubicle 7 has always been willing to share their pipeline in the past. The books that are in...
I’m talking about splitting attention and splitting the fan base. I agreed with AOS and Wrath and Glory. It made sense. Old and new. There was no reason the Old World couldn’t have been a setting update - as could Horus Heresy. Colour me cynical but I think they just sell more core and early...
That’s not a game I would want to play. I don’t want to be a spectator to someone else’s fun because I happen to have been picked first. Intentionally or randomly and I don’t want to be a DM that does that to players. Increasing damage like this as standard in a monster block is a very...
Well you are right one option is for abilities to stop progressing at high levels. Though it’s easy to balance a game if you don’t give players any abilities.
I think this is exactly my concern. You have the books and don’t play it. These aren’t vanity exercises. What happens to the 4e line when 50% switch to the new edition. There is only
I do believe grimdark RPG is a niche whether fantasy or futuristic, and one which can only be made more niche...
I agree. Near the end of AOW I was using creatures with CR 23+ for routine encounters for my 17th/18th level party.
My concern is that having a Paladin add +6 is to all saving throws is already going to dramatically reduce the damage output. But if you design creatures for that, the parties...
Good history of the franchise.
I’m a little confused though. Are you saying there is no reason to worry about the fact that the studio is spreading itself thin?
The timeline and product numbers seem to agree that both the studios splintered their product lines?
So I’m running Golden Vault in Waterdeep woven in and around Dragonheist.
It’s just the kind of double cross I want to try and inject into the Waterdeep campaign.
I loved Eisenstein. I thought the change of pace and the characters were excellent.
On a separate note I love what C7 do but I really do feel like they are falling into the same trap as FFG. Releasing multiple games systems with fairly minimal variances that have similarities but aren’t really...
Yes. Simply put.
I think there is a solution and that is to design high level encounters like a form of puzzle with interlocking parts.
The DM needs to synergise terrain, plot elements, and monster abilities to make a high level combat a challenge. In short they need to fine tune the...
I get what you’re saying, and it’s a fair point. But I think we’re coming at this from different directions. I revise my original point about not being touched if you don’t want to be touched. You are right - that is too specific.
Instead let me explain it this way. There is a basic principle...