Recent content by TheSword

  1. TheSword

    D&D General A Rant: DMing is not hard.

    We’re at a time where there are more game systems then every before and more people playing D&D than ever before - by country mile. The only way this is possible is if there were also more DMs than ever before. We know from the figures that most of these players are young and new. It’s never...
  2. TheSword

    Exploring Eberron: Forge of the Artificer

    I mean you say WotC don’t know what to do with it, but it’s getting the same treatment as every other setting they’ve released bar Forgotten Realms. Eberron, Greyhawk, Planescape, Ravenloft also haven’t been advanced by 5e releases. It seems a really spurious reason to criticize the Eberron...
  3. TheSword

    D&D General A Rant: DMing is not hard.

    I really don’t see how. Unless individuals are making that claim in order to sell themselves.
  4. TheSword

    D&D General A Rant: DMing is not hard.

    Yes. I was just responding the suggestion that getting paid as a DM contributes to it.
  5. TheSword

    DYI Abstract Combat Board

    The game imperium Maledictum splits a map into zones. You can move between zones as an action or run between two zones. Area effects like a flamer (fireball) affect everyone in the same zone. If you’re in the same zone you’re either engaged which means one or the other has attacked the opponent...
  6. TheSword

    D&D General A Rant: DMing is not hard.

    I think you’re being a little unfair here. I recently started a thread and @Benjamin Olson mentioned eight good reasons why someone might pay for a DM and I added a couple more. Only one was related to DM skill and even then it was very much perceived DM skill. I can’t speak for others but I’ve...
  7. TheSword

    Exploring Eberron: Forge of the Artificer

    It came across to me as a bit of an unnecessary dig - not much related to the book you were discussing. This is a short, cheap, book updating Eberron to 2024. The review came across pretty negative encapsulated by the summary paragraph. That’s fine but the reasons you gave felt a bit...
  8. TheSword

    D&D General D&D Dungeon Map Design: Good and Bad

    For me the best map designer and artist is Heroic Maps. It doesn’t hurt that they are always beautiful maps but the quality of the dungeons tick all the boxes!
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  10. TheSword

    Exploring Eberron: Forge of the Artificer

    Very good review. Far more comprehensive and logical than the other review floating around which seemed to have issues with the Eberron timeline etc.
  11. TheSword

    Spoilers Stranger Things Season 5 - SPOILERS

    I wonder why it was then and not the moment El opened the portal to banish Henry through it
  12. TheSword

    Pathfinder 1E Rise of the Runelords

    I’m running it next year for the second time set in Eberron. Some great scenes… really enjoy the foulness of the Grauls. Also make the saw mill really dynamic and the scarecrow ghouls. There is a lot of atmosphere in that campaign.
  13. TheSword

    First foray into paid DMing - 16 session in.

    And that is totally great. It’s a choice that people would only take if that wasn’t the case. @Benjamin Olson ’s points are all spot on. I personally have seen all those points when playing online games. Pretty bad examples of them as well. I’ll also add another point 8) The players seem to be...
  14. TheSword

    First foray into paid DMing - 16 session in.

    Luck be a lady tonight. I think you’re right. I can’t speak for D&D. I think WFRP has a better player on an intrinsic level because i’m exceptionally biased. I’d like to think they are all like that but yes, based on what I’ve seen my Fate points are high!
  15. TheSword

    First foray into paid DMing - 16 session in.

    I think everyone has to weigh their spare time vs cash flow. I do think the most important skill is to be able to interact maturely with people. Making them feel welcome. Engaging players that you think are being quiet or dampening players that are talking too much. All the normal skills but...
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