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Recent content by TheSword

  1. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    Well two options are given. The solution to the puzzle and a way of overcoming that puzzle with magic. Hardly beyond the party. They could also collapse the passageway, blocking the door and trapping the culprit inside ending the threat. They could lure him out.
  2. TheSword

    D&D 6E YOU are in charge of the next PHB! What do you change?

    … the editor. I definitely shouldn’t be in charge of a new PHB.
  3. TheSword

    D&D 5E High 5 to those DMs

    Thanks Guy! Very kind words. It’s worth saying that Guy is an amazing DM from whom I learnt a lot. I played D&D as kid with a mate from school but stopped when he moved to the other end of the country. I went off to Uni and didn’t really see the game again until 5 years later I went down to...
  4. TheSword

    D&D General Win The Title of D&D's Best DM

    I hope the winner is a poster here! Fingers crossed for everyone who entered. I prefer to DM from the shadows but I wish you all the best of luck.
  5. TheSword

    D&D General They don't make adventures as they used to. A Night Below Review and in depth guide (Video).

    Love it! This was before my time, gutted I missed out on playing Guy! Funnily enough it was the first campaign I ran for my Leicester group last year. Though we only did book 1. With an aboleth as the BBEG who was eating the captured casters to expand its knowledge. It was a great 6 level mini...
  6. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    Well you aren’t supposed to need them. Though if you really feel the chapter two quests are beyond your PCs repurpose a chapter one quest or two to bump them up.
  7. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    Plus the ten quests in chapter one. Let’s be honest in 5e most parties can tackle a quest designed for a couple of levels higher or lower. As a DM you can also decide where the foes are at any given point. Maybe a few are out hunting or there is a fight between two factions and the PCs end up...
  8. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    The funny thing about this adventure is that there are literally dozens and dozens of side quests and locations that could be used to level party up if needed.
  9. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    I think also in the example given there is nothing stopping the players Why does the adventure have to provide instant gratification.
  10. TheSword

    Describe your last rpg session in 5 words

    Meticulously searching scooby-doo mansion [Sinister Secrets of Saltmarsh]
  11. TheSword

    Describe your last rpg session in 5 words

    Serious safeguarding concerns vengeful dryad [Odysssey of the Dragonlords]
  12. TheSword

    Describe your last rpg session in 5 words

    Hillbilly ogres burnt in barn. [Hook Mountain Massacre]
  13. TheSword

    D&D 5E Do You Tinker with Adventures to Make Them "Winnable"?

    I agree. There are lots of ‘quests’ in the first two chapters that could overcome to level up. If one becomes a dead end because the party fail, trigger one of the other 9 quests. If someone wants to use milestone levelling - and plenty do - it’s easy enough to add in. They just complete one...
  14. TheSword

    Worlds of Design: Games vs. Novels - Part 2

    I actually think a Song of Ice and Fire is really interesting because the bad stuff that happens to characters is usually a direct consequences of their own actions/choices/behaviour Look at any really bad action These all were direct consequences of the character’s - or their family’s - own...
  15. TheSword

    D&D 5E So good to be back

    It was a good day. There’s no substitute for 8 or 9 hours of D&D! Online works in some respects but I think face to face engages your brain in a different way. GuyBoy is the other DM in our group and gives me chance to play. Best storytelling I’ve ever seen!
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