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Thomas Shey's latest activity
Thomas Shey
reacted to
Lanefan's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
For just my own character, no. As DM or as player trying to mentally map the positions of everyone in the battle relative to each...
Oct 8, 2025
Thomas Shey
replied to the thread
Sequel game systems?
.
You could make an argument for this for various editions of Shadowrun.
Oct 8, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Agreed. After you got past the first two archetypes (Fighter, Magic User), all the classes were about who you were. While we have tried...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This was visible even in OD&D once you got out of the most basic classes; things like rangers and druids were always pretty clearly as...
Oct 8, 2025
Thomas Shey
reacted to
aramis erak's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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All three are, of course level based skill driven... but... Dev points: In 3.x, it's class based. In RM, it's based upon current...
Oct 8, 2025
Thomas Shey
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Possibly. If I buy a Star Wars game, I might not. The sorts of games to which IPs are attached can vary in style and content. That's why...
Oct 8, 2025
Thomas Shey
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
And playbooks are just the modern incarnation of classes.
Oct 8, 2025
Thomas Shey
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
Pretty much. I didn't mean to contradict you in any way. I was mostly noting it as an oddity from someone who normally leans in to...
Oct 8, 2025
Thomas Shey
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I was really interested in Spacemaster many years ago, but before I tried to introduce it to people I decided to create a couple...
Oct 8, 2025
Thomas Shey
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
To add to this, when I used GURPS to run X-Com, the reason I chose GURPS was because, after evaluating a range of systems it was GURPS...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah, I responded to a poster (Loverdrive I think) earlier on that; I just wanted to make it clear I wasn't personally qualified to say...
Oct 8, 2025
Thomas Shey
reacted to
Jacob Lewis's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
That’s a fair point, and I agree—there are definitely cases where planning a campaign around a defined time frame makes sense. I’ve seen...
Oct 8, 2025
Thomas Shey
reacted to
Greg K's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
Most likely, I would use Savage Worlds: 50 Fathoms (nautical/Pirate fantasy), Beasts & Barbarians (Sword & Sorcery), Hellfrost (High...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
While generally true, there's a tendency for people grabbing an extent base system to decide it can just do what they want it to without...
Oct 7, 2025
Thomas Shey
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
@Jacob Lewis, while I thought your post was thoughtful, I've seen enough cases of campaigns chosen for various time frames to suggest...
Oct 7, 2025
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