Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Thomas Shey's latest activity
Thomas Shey
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
So, think this highlights different tasks the GM may need to engage in. "Adjudicating" is about determining how the player's declared...
Jan 12, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I've certainly seen it play out that way to some extent, but that turns on questions of passive versus active participance tendencies...
Jan 12, 2026
Thomas Shey
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Mastery is a loaded word there IMO. Facilitator is probably closer to the actual role (generally speaking). Trying to argue that the GM...
Jan 12, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think you have to get vastly away from conventional RPGs before a lot of people would want to do it, and some not even then. For some...
Jan 12, 2026
Thomas Shey
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think 'serving' is a terrible way to characterize RPG play. I think it's more useful to start with the idea that everyone at the table...
Jan 12, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
You ought to know by now that solid hypotheticals are something I consider perfectly legitimate for discussion, Micah. I mean...
Jan 12, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
Though what translates into "constructive" can sometimes be hard to tease out. I don't do this with setting lore (well, usually, unless...
Jan 12, 2026
Thomas Shey
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think anyone is under an obligation to accept whatever IP holders shovel at them. But I think that endless whinging about new...
Jan 12, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sorry. I don't have a specific case that you'd consider relevant. I can simply imagine designs where it would, because the components...
Jan 12, 2026
Thomas Shey
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I GMed my first session of Mythic Bastionland yesterday: Mythic Bastionland actual play The players knew nothing about the game or the...
Jan 12, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
The only problem with that is too many parts of Witchcraft are mechanically a mess. There are far too clearly winners (Mages) and...
Jan 12, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
I'm a bit agnostic about it. But Micah did ask you that question twice, and you kind of stepped around it. If that's what you feel, I...
Jan 12, 2026
Thomas Shey
reacted to
soviet's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
Since when has the GM had 200 pages of lore going back 20 years? Is this like The Shining where it's just 'Absolutely No Turtlemen' over...
Jan 12, 2026
Thomas Shey
replied to the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
.
So again, everything except the part the actually cared about. As I said--again--your redline and their point the exercise were...
Jan 12, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
It was, however, part of the premise to my answer of the original question, and I think with the criteria I gave (no useful extra...
Jan 12, 2026
Top