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Thomas Shey's latest activity
Thomas Shey
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
And I kind of don't think it is, because, again, you're using an idiosyncratic defination of balance. I'm expecting to reduce the...
Jan 14, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
You absolutely have a right to your feelings here. What you like, and how you react to people who treated you badly are entirely your...
Jan 14, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
Yeah, but it goes beyond that to history and such. If that's not lore, I'm not sure what is. That seems more about gamer culture and...
Jan 14, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Honestly, that question turns on whether you view spell slots as dependent on physical stamina (like the default GURPS magic) spiritual...
Jan 14, 2026
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
I have to say that this doesn't entirely jibe with what you said earlier, because you seemed to like the lore in Witchcraft, and there...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
A lot of that is the typical netrunner/decker problem of it turning into a complete separate subgame though; at least the latter-day...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah. There are ways some of the later editions slimmed that down a little bit, but as I've commented, you can have a lot of mechanical...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah, but I'm not talking about permanent things like lifedrain was, just things like "This attack will expend one of the lowest spell...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I recall seeing a few things that would increase spell slots back in the 3e days, but they weren't thick on the ground. Like you say...
Jan 13, 2026
Thomas Shey
reacted to
TwoSix's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yea, I’ve done that narratively, but there definitely is a gap for something systemic to add to the system.
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Though you have to follow-through. As someone upthread indirectly references, its actually a bit odd that there's not much I've seen...
Jan 13, 2026
Thomas Shey
reacted to
AnotherGuy's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
If I look at my own criticisms I criticised Supers vs Bats because I saw (along with a friend of mine) that the movie could have been...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
While I'm no big fan of spell slots, that specific complaint only follows if you consider spells running on physical rather than...
Jan 13, 2026
Thomas Shey
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't think it is a formal requirement, but I do think that the GM as organizing force is so common as it cannot be disregarded. If...
Jan 13, 2026
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
But that's the problem; most of the complaint sources consider it well beyond aesthetics. That doesn't mean its too defendable beyond...
Jan 13, 2026
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