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Thomas Shey's latest activity
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
And I don't think its okay that its completely disconnected by the abilities of the characters and instead based entirely around the...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Doesn't make me accept it just because the GM liked it. If they can't explain what purpose doing these things serve being different in...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
How about "both"? (I should note I got a lot of early experience with BRP based games)>
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
That only changes things to the extent it changes the chance of succeeding at all (since failures don't do anything with the stunt die)...
Feb 26, 2026
Thomas Shey
reacted to
JohnSnow's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
AGE (sort of) does exactly this, granting a number of Stunt Points (SP) for rolling doubles. You get the number of SP showing on the...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
The problem with those systems (and I should note they're my preferred) is that it can easily be where the decisions aren't difficult...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
And sometimes they make it even harder by the way they manipulate the target numbers. Its easy enough to just have a table indicating...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
As I noted, its easy enough to bake that into 3D6. You just don't make it a fixed number, but a ratio of the result needed.
Feb 26, 2026
Thomas Shey
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Wow
.
Define what you mean by "argument"....
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Though as came up when people talked about doing that with Mutants and Masterminds, you better be sure you're okay with what that will...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Nothing is "necessary", but when the desirability of something gets high enough, I need a pretty solid argument to buy doing it...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Yeah, but the trade-off is that it complicates implimentation of other elements of the system crossing over. The old OD&D system using...
Feb 26, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I wonder to what degree the no-show issue is any worse than, say, people recruited from game store bulletin boards and the like? I.e...
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
There are versions of Hero sheets where I've seen that.
Feb 26, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Well, I'm on record as saying I don't think this ever serves a particularly good purpose. In particular, of you're just substituting a...
Feb 26, 2026
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