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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Arguably from the sound of it, it just reverses the cause-and-effect process, but that sounds like it still has largely the same result.
Mar 1, 2026
Thomas Shey
reacted to
Fenris-77's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Rolling the dice represents allowing the setting and its current state to make a decision involving risk and/or consequences. Since the...
Mar 1, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Sure, but that's not what I suggested. I suggested that a big part of the reason for that is we're dealing with things we simply can't...
Mar 1, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
And I simply disagree. I think it very much represents those reasons.
Mar 1, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I'm not denigrating it per se. I've just got two fairly big issues with it, but they're both from where I sit and don't expect them to...
Mar 1, 2026
Thomas Shey
reacted to
bsss's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
To be fair to D&D and because this is germane to the debate, the bolded part is not how Sense Motive is written. Failing to make the...
Mar 1, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
And I think even decision procedure represent things. What they sometimes represent is "we don't really care but need to move on...
Mar 1, 2026
Thomas Shey
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I'd also argue metacurrency in some of the mentioned games (FATE and Cortex) requires you to engage with the characters background and...
Mar 1, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
But what is it even representing as a procedure? Even game procedures are there for a purpose. I think if the players responded to it...
Mar 1, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I'd accept that was the case about three cycles of discussion ago here. I don't think so at this point, however.
Mar 1, 2026
Thomas Shey
reacted to
Micah Sweet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This just reads as a one-sided demand that the GM be a charismatic actor type with solid social skills to accomplishing that sort of...
Feb 28, 2026
Thomas Shey
reacted to
Micah Sweet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Fair enough, but if a bad roll can be ignored, then there shouldn't be a roll at all.
Feb 28, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
No, I mean you don't believe its representing a real thing that has a real analog in the normal world. I think you've made it clear...
Feb 28, 2026
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
I've argued this should be something that is considered in virtually any system that has a randomizer in it (though in situations with...
Feb 28, 2026
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
If they've got a game that leans into traits that have run out of favor, they effectively have chosen an obscure game. After all...
Feb 28, 2026
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