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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
I don't think so. I think it can apply just as much to systems not focused on task resolution; it just applies to a much broader amount...
Wednesday at 6:11 PM
Thomas Shey
replied to the thread
Let's Talk About Core Game Mechanics
.
Okay, but your reaction seemed focused on the dice when what I'm talking about is the randomization (and yes, I still think a big part...
Wednesday at 6:09 PM
Thomas Shey
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Can't say I've seen many examples of that. It may just be that how PF2e handles some things mechanically doesn't fit with your sense of...
Wednesday at 6:07 PM
Thomas Shey
reacted to
LordEntrails's post
in the thread
Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?
with
Like
.
Fantasy Grounds is self hosted. .. Anyway, sure, self-hosting can have drawbacks, but internet bandwidth is much better for most of us...
Wednesday at 6:05 PM
Thomas Shey
replied to the thread
Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?
.
I'll note I haven't seen that kind of problem with Maptool in years now. Admittedly, I've got a big pipe, but the program has also been...
Wednesday at 6:05 PM
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
More accurately I'd say it can easily drop into that. I suspect most people actually trying (who haven't convinced themselves that...
Wednesday at 6:00 PM
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
Except it doesn't cover all the cases, and in all cases it doesn't actually motivate a player in any particular direction. Sometimes...
Wednesday at 5:57 PM
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I'm afraid I have that poster blocked if they're who I think.
Wednesday at 5:52 PM
Thomas Shey
reacted to
bsss's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
A general space of approaches to game play where the outcome of a social encounter or social rolls is not a "here is how you act"...
Wednesday at 5:52 PM
Thomas Shey
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This is because what you’re describing isn’t an example of thoughtful design. You’re just kind of taking an instance of D&D play and...
Wednesday at 5:51 PM
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Very possible. I'm not a handy enough person I would automatically know where to draw the line between good modern hand tools and bad...
Wednesday at 5:22 AM
Thomas Shey
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Depends on what you mean by "mechanics first". It very much avoids a lot of loosey-gooseyness in how you're supposed to handle things...
Wednesday at 5:19 AM
Thomas Shey
reacted to
The-Magic-Sword's post
in the thread
Storypath Ultra and Curseborne
with
Like
.
I think its also that while the base of the game is still oriented toward the city level, there's less emphasis on the 'everything you...
Wednesday at 3:15 AM
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
That's why I ran a couple games of Fate at one point, but concluded "uncomfortable" was a vast understatement to how it made me feel as...
Wednesday at 3:12 AM
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I wouldn't describe the first as automatically "cheating" (though I do think it easily can be gaming process), but yes, I think having...
Wednesday at 3:09 AM
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