Recent content by Thraug

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    D&D 5E Wish and True Names: Cosmic Fireworks

    I'd prefer the spell description to be as simple as: "Upon casting this you vocalize your single wish and it is so. Make your words precise, for the energies powering the Wish spell are chaotic and sometimes devious.". After casting Wish, make a DC <whatever> CON save. Failure results in never...
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    D&D 5E Damage in this Packet is Totally Out of Control

    I hate the new damage model in the latest packet. Martial Damage Dice and Martial Damage Bonus are broken in many area, most importantly the fun area. At high-levels, a fighter does pretty much the same damage with a pencil as he does with a two-handed battle axe? About the same holds true...
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    The Map-a-Monday Project (2012) - December's geomorphs added

    Love these maps. Thank you very much.
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    This One Goes to . . . Ten [Merged four Oct 29 Playtest Package announcement threads]

    Every? How so? A friendly has to be within reach. Hardly every.
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    [Playtest 2] HP thresholds

    Badapple, great observations, but is it possible that your situations (going after the perceived "weak" target and piling on) makes for better gameplay? I think you convinced me that HP thresholds are a good idea, here's why: As a DM you won't always pileon or the game becomes predictable Is...
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    WotC's D&D Virtual Table Cancelled

    I'm hoping they are redirecdting their digital development to 5e and just aren't telling us that's what they are doing, to protect from not completing promises as they did with 4e's digital products.
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    First Impressions?

    The "Ready an Action" rule allows the victim to attack anyone coming into reach. Yes, it does nothing if the entire party is ranged.
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    First Impressions?

    Mostly it's the complete breakage of narrative plausibility for campaigns that don't adhere to the multiple encounter per day mantra. This rule would severely hinder the immersion of a sandbox or overland exploration campaign where wear & tear and enduring the elements and combat wounds is...
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    On the philosophy of monster design in the playtest

    I favor Next's simpler monsters over 4es power heavy monsters. After a long 4e campaign I never want to see a non-solo monster with more than 1 or 2 powers that do something more than just damage. It's just too much to keep track of and adds to the slowing down of 4es combats. As a DM and...
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    Monsters with spell lists is not a good sign

    When I saw the spell lists the first thing that came to my mind was, "they are going back to this antiquated spell lists only to bring back what once was, not because they are a superior way to handle monster powers". With enough negative feedback we should convince WOTC to change these spell...
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    First Impressions?

    Each character's HP are fixed: Constitution + 1/2 HD value
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    First Impressions?

    I'm quite happy so far with what I see from this early core set of rules. The optional components will make or break this game for some and I look forward to customizing my game with them. LOVE: Overall streamlining of ... everything! This will greatly speed up the ridiculously long 4e...
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    L&L 5/21 - Hit Points, Our Old Friend

    A couple of important aspects of healing that haven't been addressed by WOTC are resource recharge rates, and the huge difference between parties with and without a healer. The article didn't mention the recharge rate of hit dice. A fast hit die recovery rate means characters will almost...
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    WotC to publish D&D PDFs again?

    WOTC has already stated, multiple times, that they will (re)investigate digital book delivery systems for DNDN. I see this as nothing more than pure speculation at this point.
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    Possible evidence that grid module exists in some form?

    This post, by the talented sculptor/owner of the Dwarven Forge products, states he is going to WOTC to play 5e next week, and he is bringing some Dwarven Forge terrain. For those that do not know, Dwarven Forge is a highly detailed resin modular square-gridded terrain system. His post: It may...
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