Recent content by Thrombin

  1. T

    Converting the Napga from X4: Master of the Desert Nomads

    Yes. PC 2 is the Creature Crucible called Top Ballista. It details the flying city of Serraine, home of the Skygnomes. It describes the use of Faenare, Skygnomes, Gremlins, Harpies, Nagpa, Pegataurs, Sphinxes and Tabi as player characters. There is a lot more background info on Nagpa than was...
  2. T

    Converting the Napga from X4: Master of the Desert Nomads

    After further thought and consideration, and additional review of PC2, I have come up with the following version of the 3.5 Nagpa which I will be recommending to the Mystara3e conversion group: Nagpa Medium Monstrous Humanoid (Extraplanar) Hit Dice: 9d8 (40 hp) Initiative: +3 (-1 Dex, +4...
  3. T

    Converting the Napga from X4: Master of the Desert Nomads

    That's fine. I don't want to sound overly critical. Access to PC 2 helps a lot too :) I took my cue from 2e (which specified non-arctic deserts and ruins) and went with 'warm deserts' for 3.5. That was basically where X4 was set, after all! Regards Thrombin
  4. T

    Converting the Napga from X4: Master of the Desert Nomads

    I took a look at your suggested Nagpa. They are standard human speed in X4 (120') so I wouldn't make them 40. PC 2 definitely indicates reduced Dex and Str and I think Charisma should be a bonus for the reasons previously stated. 2e puts their Int between 15 and 16 so I think 16 is more...
  5. T

    Converting the Napga from X4: Master of the Desert Nomads

    If there's a search facility on this forum I don't see it, so I can't check your previous suggestions out. I did notice that there's a Nagpa in the EN World conversions area but there are a lot of aspects about it that contradict the original source material (bonuses on Con and Dex, fire...
  6. T

    Converting the Napga from X4: Master of the Desert Nomads

    Here's a copy of my response in the Mystara3e list: Personally I would go with Monstrous Humanoid rather than Aberration. Being vulture-like they have the animalistic features and, other than that, I wouldn't say they were overly weird or bizarre. They are thought to have come from another...
  7. T

    Converting Malakaz encounter from X4: Master of the Desert Nomads

    I replied to this on the Mystara3e message group but I thought I may as well post here too: Setting suitable DCs depends on the party level. In your case you already have a party going through the module but it's worth noting what level the module works best at. Remember that Encounter Level...
  8. T

    Core Rules vs. E-Tools

    Hi Victor, it's been a while :) I never used CRI but I used to use CRII and CRE pretty extensively. I found the program pretty much indispensable, particularly for the online help and the character generation. My biggest problem was that I used to use all the Player Option rules and even...
Top