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Tigris's latest activity
T
Tigris
reacted to
TheSword's post
in the thread
D&D General
Mechanics of starting a combat & ending a combat
with
Like
.
It might be my poor explanation. Just to clarify. Superiority isn’t spent, it’s accrues and is lost through major actions during and...
Jan 11, 2026
T
Tigris
replied to the thread
D&D General
Mechanics of starting a combat & ending a combat
.
Its funny, I was thinkint the exact opposite as the person you replied to. This sounds like even more "need to sweet talk GM" as the one...
Jan 10, 2026
T
Tigris
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Thsts the point. For me modern game design is exactly getting a low complexity for a given target depth. Beacon is so good because it...
Jan 9, 2026
T
Tigris
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The question might be are you just giving up complexity and time expenditure! And part of establishing that is really understanding...
Jan 9, 2026
T
Tigris
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Here I agree somewhat. There are some modern mechanics but overall rpgs did almost not evolve because of different reasons. I would...
Jan 9, 2026
T
Tigris
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
But you cant just "spend ressources on defense" suddenly, if the game does not give you the options. In 5E your builds are pretty...
Jan 9, 2026
T
Tigris
reacted to
Tea Cozy's post
in the thread
D&D General
I Just Want To Teleport and Stab Things
with
Like
.
I immediately thought of Xuna from Neverwinter, which of course was based on 4e. Her power was called Blood Bath.
Jan 8, 2026
T
Tigris
replied to the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
.
It is really not close to this at all. 5E is one specific game. It is not a game engine, it does not even come close. 5E has fixed...
Jan 7, 2026
T
Tigris
replied to the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
.
But the main purpose is that its there to make 5E products. Because without such an SRD its hard to make your own classes, subclasses...
Jan 7, 2026
T
Tigris
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
And I am sure they will not tell exactly how much damage they deal and how much life they have. Because the "do less damage take less...
Jan 7, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
Brainstorming ways to fix ranger with new spells.
.
Why not just do it the same way as PF2 does it successfully with some half casters: Mostly just give/use utility spells for non combat...
Jan 7, 2026
T
Tigris
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
This is a D&D 5e problem not a D&D problem. 4e solved that before. Including solo bosses which worked and did scale differently. (If...
Jan 7, 2026
T
Tigris
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
I do agree with you, but these options dont always exist / do not exist for everyone. This was 100% the idea behind controller and...
Jan 7, 2026
T
Tigris
replied to the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
.
I Did read them. And I was extremly sad how it was mostly a 5e clone (with a high randomness spellcast mechanic copied from another OSR...
Jan 7, 2026
T
Tigris
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
General: If you can burst down enemies in 2 turns then its the best option. Also what should martial characters do when not dps? They...
Jan 7, 2026
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