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Tigris's latest activity
T
Tigris
replied to the thread
What Systems Could Use More Attention?
.
Beacon: BEACON TTRPG by Pirate Gonzalez Games its a better Lancer in fantasy with really clever design and a lot easier to get into than...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Which is natural. Shadowdark is a 5E "but OSR" hack, so people who try to do the same thing, taking 5E and make it more like OSR, will...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
How I would do 6E.
.
The by far fastest way to do turns is to just do them in turn order. The simplest way to do this is to just have a fixed turn order...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
A simpler solution would be to just end the game at level 10. Especially when almost no campaign reaches above level 10 anyway.
Jan 15, 2026
T
Tigris
reacted to
the Jester's post
in the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
with
Like
.
1 hp. Otherwise, you're gonna have a ton of unnecessary tracking to do. The whole point of minions is that they're one hit kills. I...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
.
Well you can do minions in any way you like, the question is always just what you want to achieve with it. Originally minions had the 2...
Jan 15, 2026
T
Tigris
reacted to
Tonguez's post
in the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
with
Like
.
1 Hp. Minions should be about narrative not maths, the PCs still have to roll to hit AC, so have a chance of missing but rolling damage...
Jan 15, 2026
T
Tigris
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
with
Like
.
The way minions worked in 4e, and I believe this was the correct way to do it, was they have 1 HP, but they never take damage from...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Because when I am responsible for a problem, going around and telling people how to fix it, is like if some arsonist becomes a fire...
Jan 15, 2026
T
Tigris
reacted to
Deekin's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
In the end, all problems are solved by reinventing 4e
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
.
If the spells are the issue, fix the spell problem, not add a patch by having higher number of HP. Remember what the reason behind...
Jan 15, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Funny, the person who reintroduced the high level wizard problem tries to solve it. 1 minute recharge, so just encounter powers from...
Jan 15, 2026
T
Tigris
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
I would say all classes have too many spells known/prepared in 2024. A 5th level warlock in 2014 had 6 spells known and 3 cantrips. In...
Jan 15, 2026
T
Tigris
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
How I would do 6E.
with
Like
.
Well if a 16 str martial still swings a longsword for 1d8+3 with no specialization, Thats 2 HD of damage unoptimized pet hit. Maybe...
Jan 14, 2026
T
Tigris
replied to the thread
D&D 5E (2024)
How I would do 6E.
.
Ah sure! Here I agree. Mike Mearls brought that problem into 4e. It was not as bad as it is in 5e but of course, having classes ehich...
Jan 14, 2026
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