Recent content by Tigris

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    What Do You Think Of As "Modern TTRPG Mechanics"?

    Thsts the point. For me modern game design is exactly getting a low complexity for a given target depth. Beacon is so good because it is soo well streamlined and this level of strwamlining is possible thanks to modern game design understanding. The rules are such a breeze to read because it...
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    What Do You Think Of As "Modern TTRPG Mechanics"?

    Here I agree somewhat. There are some modern mechanics but overall rpgs did almost not evolve because of different reasons. I would still say thst there are some rpgs which use partially modern gamedesign. Because in the end RPG is also a game and rpg mechanics are modern if they use modern...
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    D&D General Fixing the Offense Tunnel Vision problem

    But you cant just "spend ressources on defense" suddenly, if the game does not give you the options. In 5E your builds are pretty static, you cant suddenly go defensive in a fight, if you are built for offense. Some martials literally cant do anything besides basic attacks. Sure you can...
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    Crows, James Introcasos MCDM Dungeon Crawler RPG

    It is really not close to this at all. 5E is one specific game. It is not a game engine, it does not even come close. 5E has fixed game mechanics, and they are pretty limited. If you even use the same theme (fantasy world with dangerous dungeons and monsters) etc. its even more limited This...
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    Crows, James Introcasos MCDM Dungeon Crawler RPG

    But the main purpose is that its there to make 5E products. Because without such an SRD its hard to make your own classes, subclasses etc. And no one forces people to copy 5E for their own games. Its a choice to copy it instead of doing your own work. Game mechanics also cant be protected most...
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    D&D General Fixing the Offense Tunnel Vision problem

    And I am sure they will not tell exactly how much damage they deal and how much life they have. Because the "do less damage take less damage" needs precise calculations to work. If the enemy lives 2 turns more instead of 1, then the calculation presented no longer works and killing it fsster...
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    D&D 5E (2024) Brainstorming ways to fix ranger with new spells.

    Why not just do it the same way as PF2 does it successfully with some half casters: Mostly just give/use utility spells for non combat. This way you dont need to create specific spells and try to make low level spells efficient in combat. 5.24 already leads in this direction with giving...
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    D&D General Fixing the Offense Tunnel Vision problem

    This is a D&D 5e problem not a D&D problem. 4e solved that before. Including solo bosses which worked and did scale differently. (If every solo just gets 1 attack each player turn its also just always similar and also feels more similar to just 1 enemy per player). Also just needing an action...
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    D&D General Fixing the Offense Tunnel Vision problem

    I do agree with you, but these options dont always exist / do not exist for everyone. This was 100% the idea behind controller and defender rome in D&D 4e, but it probided specific mechanics for it. Another problem is that you normally lack the information needed for this. Like you do not...
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    Crows, James Introcasos MCDM Dungeon Crawler RPG

    I Did read them. And I was extremly sad how it was mostly a 5e clone (with a high randomness spellcast mechanic copied from another OSR I think its the one from whitehack) and how I just wasted my time. And even sader that the community does not punish a homework copy, like it would happen in...
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    D&D General Fixing the Offense Tunnel Vision problem

    General: If you can burst down enemies in 2 turns then its the best option. Also what should martial characters do when not dps? They cant do anything else. The "Alphastrike problem" was even present in some groups in Dungeons and Dragons 4th Edition, and there combat lasts 4-5 turns not 2-3...
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    Crows, James Introcasos MCDM Dungeon Crawler RPG

    But what makes Shadowdark mechanically specifically a dungeon crawl? It is mechanically just a reduced 5E clone with less health and without high level play (and maybe without the skills cant remember everything). Can we just take 5E leave skills away get rid of darkvision dont release any...
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    Crows, James Introcasos MCDM Dungeon Crawler RPG

    What then exactly is a Dungeon Crawler? What are the defining features of a dungeon crawler? Because for me thats still not really clear, especially when it is "not OSR".
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    D&D General Homebrew Rune Initiate (Feat)

    If you want to use runes as traps, I think there are 2 other really nice 4E examples from other classes The hunter ranger in 4e is a "controller" he gets 2 different traps (which could be rune flavoured) which you could take inspiration in. (One the class got itself the other itw paragon path)...
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    D&D General Homebrew Rune Initiate (Feat)

    Then maybe do something like the Runepriest in D&D 4E? You have 2 rune states an offensive and a defensive one. While in the offensive players next to you gain once per turn +PB/2 damage on an attack. While in defensive players next to you gain once a turn PB/2 damage reduction. You can...
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