I'm now 2/3 of the way through this adventure and thought I would give an update.
First, the players are loving it. At first they had a lot of problems with characters falling into deep water in their armor and nearly . (The kelpies, the room with the valve). I was letting them hold their...
I agree that this room has some design issues. (Caveat: I'm not running it until September). The text gives a single DC for "climbing the walls and chains", which I take to be a single check to cross them all. That makes it feel a little like it's going to run like this:
Player: I jump...
So your party had an item that dealt 80 points of damage (out of 144 total for a vampire) and stopped regeneration for 2 rounds (40 points), but apart from that were able to wear her down without much in the way of magic items? That does sound a little bit like "apart from some Kryptonite, they...
Great thread, thanks.
I've recently returned to DnD after a 30 year break and am going to run White Plume Mountain for a group later this year.
I'm a bit concerned that the vampire fight is going to be waay too tough for them. They are a group of five freshly created 8th level characters...