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TiQuinn's latest activity
T
TiQuinn
reacted to
Mannahnin's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
Sorry to hear that none of your DMs knew how to make it work. :/ 1. That perfectly cromulent house rule does fix this issue, though...
Monday at 4:40 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Foul rules are about what is an allowed or disallowed thing to do in the game. That is not the same thing. So in order to play...
Monday at 4:39 PM
T
TiQuinn
reacted to
Ralif Redhammer's post
in the thread
What are you reading in 2025?
with
Like
.
I finished reading Williams' Hardwired. Third time reading it, and I think its influence was even greater than I originally thought...
Monday at 4:30 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
No, I'm saying that I get that the rules don't cover all situations of the game to allow creativity, but the game rules do cover combat...
Monday at 4:27 PM
T
TiQuinn
reacted to
Bill Zebub's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Two other observations: Sometimes I think that advocates for Shadowdark, or OSR/NuSR in general, exaggerate the avoidance of combat...
Monday at 4:24 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Which I'm fine with as a free-form exercise, but the game is also about combat. That's what the rules define.
Monday at 4:18 PM
T
TiQuinn
replied to the thread
D&D General
Mike Mearls' blog post about RPG generations
.
But the point buy approach was so wildly different from anything that had really come before that I can't equate it to anything previous...
Monday at 4:15 PM
T
TiQuinn
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Oh...oh that was just delightful.
Monday at 4:08 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
I think the categories are highly, highly blurry.
Monday at 3:55 PM
T
TiQuinn
replied to the thread
D&D General
Mike Mearls' blog post about RPG generations
.
2e Skills and Powers IMO was a really different, fun early attempt at creating flexible characters and I think they needed to fail at...
Monday at 3:51 PM
T
TiQuinn
reacted to
numtini's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
I don't feel like combat is a failed state at all in Shadowdark, but it's definitely not the random blunder into a room and roll for...
Monday at 3:30 PM
T
TiQuinn
replied to the thread
D&D General
Mike Mearls' blog post about RPG generations
.
But the viability of virtually all of those choices come down to whether you rolled up an exceptionally amazing character at first...
Monday at 3:29 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Combat is a fail state is like saying this game that I wrote rules for is 80% dedicated to the implementation of that fail state. What...
Monday at 3:16 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
I disagree that OSR play is or should be organized in that way as a central tenet across the board. DCC certainly allows for more of it...
Monday at 2:03 PM
T
TiQuinn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
I love all these unwritten rules that people are supposed to magically absorb.
Monday at 2:00 PM
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