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TiQuinn's latest activity
T
TiQuinn
reacted to
Chaltab's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
To me the purpose of darkness is to heighten tension, not as a gotcha to players that didn't remember to stock up on torches. Darkness...
Tuesday at 10:51 PM
T
TiQuinn
replied to the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
.
Regarding “stealing ideas” in the art space reminds me of Jules Feiffer talking about swiping in the newspaper comic days...
Tuesday at 10:42 PM
T
TiQuinn
reacted to
Zeromaru X's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
I say "nay". If you want, go ahead, but for me dragonborn are dragonborn and kobolds are kobolds. Each has their own defined lore, and...
Tuesday at 10:24 PM
T
TiQuinn
reacted to
Remathilis's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
I think you could do that IF D&D had a default setting (like Pathfinder) where you could add Mage Orders, Bard Colleges, Fighter...
Tuesday at 5:13 PM
T
TiQuinn
reacted to
Bae'zel's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
And another thing: providing Class and Background-based in-game organizations is instant plot hooks. Hey Druid: the Circle needs your...
Tuesday at 2:47 PM
T
TiQuinn
reacted to
Bae'zel's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
Agreed. Again I recommend video game RPGs as setting a good example. Fighters Guilds! Think about it: in a reasonably lawful society...
Tuesday at 2:06 PM
T
TiQuinn
reacted to
loverdrive's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
I just realized the most important question was never brought up. How can there be skilled play if no one is keeping track of who's the...
Tuesday at 1:45 PM
T
TiQuinn
replied to the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
.
To me, it just shows missed opportunities for the other classes. Why not create an obligations table for each class or subclass that you...
Tuesday at 1:34 PM
T
TiQuinn
reacted to
James Gasik's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Like
.
Ok, so I went over Bone Hill. No Gauntlets of Ogre Power, but wow, is this adventure stacked with magic items! Granted, I don't think...
Tuesday at 1:25 PM
T
TiQuinn
replied to the thread
Trailer
Dust Bunny
.
Tuesday at 12:39 PM
T
TiQuinn
replied to the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
.
I would only add a third point: if you do have RP hooks or requirements for one class, you should have them for all of the classes.
Tuesday at 12:33 PM
T
TiQuinn
reacted to
Horwath's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
best thing to say about this warlock/cleric/whatever requirements. 1. Every mechanical aspect of a character can be explained with RP...
Tuesday at 12:31 PM
T
TiQuinn
reacted to
payn's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
I was in a Forbidden Lands game not too long ago by Free League. Now, that produced a survival sim feeling that D&D just wont anymore...
Tuesday at 2:38 AM
T
TiQuinn
reacted to
Remathilis's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
Explain to me what the sorcerer sacrifices for his cool superpowers? What does the monk sacrifice? The bard or the barbarian? Why does...
Tuesday at 2:34 AM
T
TiQuinn
reacted to
Ryujin's post
in the thread
Violence and (Geek) Entertainment
with
Haha
.
As a director friend is fond of quoting, "The secret ingredient is crime."
Tuesday at 1:27 AM
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