Yeah there are whole parts of that game that are built around the idea that you need hirelings like porters, pack animals, or Tenser’s Floating Disk in order to solve these problems. Knowing that you can just discard them is an advanced DM mindset - because sometimes you can’t simply discard...
I think it’s because there’s a whole set of problem solving challenges that only work based on what items you have available, and it’s the limitation on what’s in your inventory that makes those challenges possible. For example, if you’re faced with a pit in a dungeon that you can’t jump across...
Grumpy rant for the morning - yes, I know I’m in a grumpy mood: It sucks when a thread gets derailed because everyone starts responding to the one person who being overridingly negative, despite you having blocked that person. Like, you don’t see their posts but you know who it is because you...
I use it when there’s a choice before me that it’s obvious that my character could positively benefit from it, but the nature of the choice is just antithetical to the way I’ve played him to that point, so I have to make the decision that doesn’t provide me short term gain. I also only do this...
Some interesting notes from the Cooldown episode:
Brennan noted that he was having a lot of fun with the groups’s observations of what was happening out on the King’s Highway: not because those events were meant to impact the Soldiers’ table, but because they potentially could impact the other...
Blackrazor is always a fun artifact to throw out there to one of the players. As evil sentient artifacts go, I’ve never seen a PC not rationalize wielding it.
Caught up on the latest episode, and ugh…really didn’t need the dragged out first half. Having eight people at the table really can be an anchor, particularly when everyone gets into “I have to say something in this scene” mode.
Marisha just cannot shut up sometimes, even when they are...