I think he really fixed a structural disincentive for class combinations that took a caster class as Master. Demon Lord required a high power score - that is gone. One can burn their reaction to go before monsters BOTH ACT AND MOVE (this is different from demon lord if you are used to that). A...
I played 3 full 0-10 playtest campaigns, just finished a 1-10 with the final system.
In the review he says he would keep Demon Lord initiative - I would not do this. WW streamlines initiative further: One can trade their reaction to go before monsters, an their are some new subtle things that...
Weird Wizard went live Tuesday. I think it was the 2nd most anticipated game of the year by acclaimed designer Rob Schwalb. The same guy that created the amazing and much lauded Shadow of the Demon Lord TTRPG.
I know a guy that did 3 playtest games over 2 years on it. A very fun game if you...